EA Planned To Make Dragon Age A Billion-Dollar IP, Reveals Former Dev

Expert Verified By

Now The Franchise Is On Ice Following Veilguard!

Story Highlight
  • EA aimed to produce a billion-dollar IP with Dragon Age in 2016.
  • The publisher hoped to release three new games for the series, with just 18 months of development in between.
  • These plans were abandoned once the gaming giant shifted focus to Anthem and saw how lucrative live-service gaming could be.

Dragon Age: The Veilguard’s failure has potentially sealed the IP’s fate for good. While fans are unhappy to see how EA’s legendary IP has been treated recently, it seems the publisher’s plans were much grander than anybody anticipated.

In a new video, a former BioWare developer revealed how EA intended to make billion-dollar IPs all the way back in 2016, and one such IP was Dragon Age.

Why it matters: Not many franchises can claim the prized $1 billion target. Because Dragon Age had a history of critically acclaimed releases and BioWare’s leadership behind it, EA believed it was possible to achieve for the series.

During his latest video, former Dragon Age boss Mark Darrah discussed thirty years of the series. He reflected upon different stages of the franchise and noted that EA was aiming for bigger and bigger games by 2016.

EA pushes for franchises to be bigger. They want billion-dollar franchises.

-Mark Darrah

This meant that, like other franchises, the publisher wanted Dragon Age to become a billion-dollar IP, and Mark Darrah was tasked with plotting a course to achieve this goal. He noted that the main idea was churning out games one after another.

Joplin, the codenamed next entry, was meant to arrive soon after 2016, followed by two sequels, each arriving 18 months after the last release.

Did it get Dragon Age to be a billion-dollar franchise? It got it closer than you would think.

-Mark Darrah

Unfortunately, things fell apart when EA became one of the many publishers to chase the live-service trend. The development of Mass Effect Andromeda and Anthem also led to the studio diverting resources away from Mark Darrah’s Joplin team.

Dragon Age: The Veilguard Director Joins Wizards of the Coast
The Veilguard Was Heavily Criticized For Its Writing

The franchise was effectively sidelined to focus on other IPs and wouldn’t receive another title until eighty years later, in 2024.

This is not the first time a publisher has dreamed of a billion-dollar franchise before completely failing to read the room. Warner Bros. hoped for a similar outcome with Rocksteady’s Suicide Squad, a game that led to $200 million in losses.

The latest RPG release in EA’s IP saw a similar outcome, completely missing its financial targets.

What are your thoughts on the publisher’s goals? Do you think EA could have achieved its goals with a proper plan? Let’s discuss this in the comments and on the Tech4Gamers Forums.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

PlayStation Reports Strong Growth While Steam and Xbox Face Industry Slowdown

A new report by Newzoo shows that PlayStation has been dominating the gaming industry in various departments as consoles lead market growth.

Microsoft Wants To Develop New IPs Despite Its Already Massive Library, Says Xbox Boss

Xbox boss, Phil Spencer, recently revealed in an interview that Xbox is committed to develop more news IPs.

Assassin’s Creed Shadows Could Be the Best Showcase of PSSR on PS5 Pro Yet

PSSR is finally supported for Assassin's Creed Shadows on the PS5 Pro, and the difference in the settings enabled is substantial.

Video Games Don’t Need Hollywood Adaptations To Be Successful, Says Xbox Head

In a new interview, Phil Spencer said that not every franchise should be adapted into a movie and that video games are successful by its own.

Days Gone Remastered: Bend Studio Promises A Next-Level Experience on PS5

Bend Studio has recently talked about Days Gone Remastered, stating that the title will offer fans a next-level experience.