Devs Reveal Assassin’s Creed Mirage Playtime Is Similar To First Games

Expert Verified By

Around 15 Hours For Main Story!

Assassin’s Creed Mirage from Ubisoft differs from recent offerings in more than one way. The title focuses on classic elements and offers less content, focusing on density rather than sheer volume.

As such, the game is also releasing at a lower price, with Ubisoft selling the title for $50. However, fans have been concerned about the game being too short after getting used to the length of the RPG trilogy.

During a recent Reddit AMA, Sarah Beaulieu from Ubisoft elaborated on the game’s length. She confirmed a length similar to the first Assassin’s Creed games.

Why it matters: The older Assassin’s Creed games offered around 15 hours of main story content and around 30 hours of content when counting side quests. This should allow players to determine if the game provides enough content to justify the asking price.

Assassin's Creed Mirage
Source: Reddit

When asked about the time to complete the game entirely, the developer replied:

“In terms of playtime, we are closer to the first AC games.”

Unsurprisingly, Assassin’s Creed Mirage is much shorter than games like Assassin’s Creed Origins or Assassin’s Creed Odyssey.

However, the older Assassin’s Creed games also had plenty of side content and objectives to complete. Therefore, players looking to experience the full games could easily spend over 30 hours in the world.

With Ubisoft’s recent experience in the RPG genre, Assassin’s Creed Mirage could offer similar or more side content. Furthermore, playtime is not the only similarity between Mirage and the older Assassin’s Creed titles.

Ubisoft includes a blue filter in the game, allowing players to experience Basim’s journey in a color scheme similar to the first game.

Assassin’s Creed Mirage was directly inspired by the demand for a traditional experience, which is at the core of the game’s experience.

Therefore, Basim’s parkour will be fleshed out compared to recent assassins, and the character will utilize his environment to blend in as he hunts targets from the shadows. Elements like social stealth will return, and Ubisoft is also ditching XP-based levels.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

​Samsung Is Accelerating DRAM Production Sparking Hope For a Much Needed Recovery for the PC Gaming Market

Samsung has indicated it is increasing its DRAM production by expanding its P4 and P5 manufacturing lines to meet the demand.

Kingdom Come: Deliverance Remaster Reportedly Launching on Current-Gen Consoles In February 2026

According to insider Bertik 11, a remaster of the original Kingdom Come: Deliverance is coming to current-gen consoles in February 2026.

Phantom Blade Zero Crosses One Million Wishlists In Just Two Weeks

Phantom Blade Zero announced on X that in just 15 days, the action RPG has been wishlisted by over 1 million players.

Arc Raiders Has Retained 86% of Its Player Base Since Hitting Peak Player Count

Since hitting peak player count, Arc Raiders has retained 86% of its player base, an impressive feat for a multiplayer title.

Konami Aims To Launch One Silent Hill Title Every Year, Says Series Producer

Silent Hill producer says they want to release one title in the series every year and maintain the high quality that they want to deliver.