Star Wars Jedi: Survivor Shaping Up To Be Another Poor PC Port At Launch

Expert Verified By

Already Sounds Disappointing For PC Users!

Star Wars Jedi: Survivor received solid reviews from critics yesterday, and the game has also managed to reach the top of best-selling charts for various platforms like Steam. Suffice it to say, the Star Wars game from Respawn Entertainment is among the most anticipated releases of 2023.

However, a common criticism in the reviews concerned the game’s performance and technical limitations. Many reviewers claimed that the PS5 version could not hold its target frame rate in either performance or quality mode.

This did not bode well for the PC version since the platform has already struggled with numerous poor PC ports over the last few months. Unfortunately, it looks like Star Wars Jedi: Survivor will not be breaking away from this trend, with reports highlighting several performance issues.

The issues range from the usual frame rate drops to VRAM consumption. For starters, the game cannot hit 60FPS with a GeForce RTX 4090 and Ryzen 9 5900X configuration at 1440p.

The frame rate stays around the mid-40s but can fall below 30 FPS on certain occasions. Despite a high-end CPU used in the video, Star Wars Jedi: Survivor appears to suffer from a CPU bottleneck, with the GeForce RTX 4090 utilization staying below acceptable levels.

As such, Star Wars Jedi: Survivor shows wildly inconsistent frame rates throughout the video. This brings us to VRAM consumption. As noted, the game can sometimes consume up to 20GB of VRAM. This means that the game will not be able to run well on anything but the best graphics cards from AMD and Nvidia, which cost well over $500.

While VRAM consumption is incredibly high, it also consumes over 16GB of RAM. It should be noted that the official system requirements for the game recommended 16GB RAM and 8GB graphics cards like the GeForce RTX 2070 and Radeon RX 6700XT.

Other PC reviews have shared similar concerns for Star Wars Jedi: Survivor. The game is also limited to AMD’s FSR 2.0 for upscaling technologies, missing out on Nvidia DLSS and Intel XeSS.

All of this means that users on mid-range and budget hardware will have a less-than-ideal experience with Star Wars Jedi: Survivor.

EA and Respawn Entertainment are also promising fixes after the game’s release, but these kinds of PC ports have set a bad precedent for new AAA games.

Recent releases like Wild Hearts, The Last of Us Part 1, and more have all suffered from poor PC ports that are fixed months down the line.

Much to our disappointment, Respawn Entertainment may be gearing up to follow a similar pattern, and it would be best for PC gamers to avoid the game until these severe performance issues are addressed.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

Epic Games Accuses Valve of “Illegal” Methods Over Steam Microtransactions and Fees

Epic Game's CEO accuess Valve, stating that the company still employs excessive commissions and pricing structures that he claims are illegal.

Bethesda Veteran Says Starfield Would’ve Been A Hit If It Was Developed By Some Other Studio

Skyrim lead says if a new, smaller studio developed Starfield, it would've been a hit, because the expectations from Bethesda were too high.

Modders Unlock Multi-Frame Generation Alongside FSR 4, Results Shown On The RX 7900

Modders have now managed to enable FSR 4 and Multi Frame Gen on the 4-year-old RX 7900 and showcased it by running Cyberpunk 2077.

Ex-Rockstar Dev Praises Crimson Desert: “I’m Impressed With The Game”

A former Rockstar developer has reacted to Crimson Desert's latest gameplay, sharing nothing but positive words for the RPG.

Resident Evil Requiem Will Be Less Scary Than RE7, But Still An Improvement Over Village

Resident Evil Requiem director Koshi Nakanishi says that Capcom has toned down the horror in the game since players found RE7 too scary.