Wolverine Development Reportedly Moving Smoothly Despite Losing Director

Expert Verified By

"Wolverine's Going To Be Just Fine"

Story Highlight
  • Marvel’s Wolverine recently lost key developers like the Director and Creative Director.
  • An insider reports that development is still proceeding smoothly despite these setbacks.
  • Reports suggest that PlayStation is gearing up to share more footage of the game.

Insomniac is working on Marvel’s Wolverine as its second major superhero gaming franchise. First announced in 2021, this first-party PlayStation title is reportedly set to be shown off to the world very soon again, but recent reports have sparked some concern.

Marvel’s Wolverine lost its Creative Director to Xbox Game Studios’ Perfect Dark a few months ago, creating some doubts about potential turmoil within Insomniac. Fortunately, a reliable insider states that the game is still progressing smoothly.

Why it matters: Brian Horton, the Creative Director behind Insomniac’s next major project, seems to have left the team during the summer of 2024.

Discussing the news, reliable insider Jeff Grubb highlighted that Insomniac has plenty of experience with superhero games already. He argues that the studio has already done a great job with past releases like Spider-Man, giving it the necessary skills to tackle an IP like Wolverine.

Jeff Grubb also speculated that the Creative Director’s departure could have been caused by something as simple as the developer hoping to experiment with a different type of game.

Ultimately, he concludes that this departure should not be a major hurdle for the game.

I think Wolverine’s going to be just fine.

-Jeff Grubb

Interestingly, Perfect Dark and Marvel’s Wolverine have found themselves in similar situations. Both titles were revealed several years ago, leaving fans without any new footage for multiple years. Fortunately, Perfect Dark looks better than ever.

Marvel's Wolverine
2024 Has Been A Great Year For Wolverine Fans So Far

Reports suggest that Marvel’s Wolverine has now been handed over to Mike Daly, the mind behind Ratchet & Clank: Rift Apart. Meanwhile, former director Cameron Christian is still staying at Insomniac to help with other projects.

As such, it’s clear that the game is undergoing various internal changes. This is likely due to the Insomniac leaks from 2023, which reveled key details about the studio’s upcoming superhero title.

Whatever the case may be, insider Jeff Grubb remains confident that Insomniac will do a great job again. What are your thoughts on Marvel’s Wolverine’s ongoing development? Let’s discuss this in the comments and on the official Tech4Gamers Forums.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

Activision Confirms Black Ops 6 Content Carryover to Black Ops 7, But Fans Aren’t Happy

Activision has confirmed that the previous title's content will be carried over to Black Ops 7, and fans are criticising this decision.

Valve Steam Console Potentially Spotted With Custom AMD Hawk Point 2 SoC & RDNA 3 GPU

The Valve Fremont has surfaced with specs that make the rumors of a home console from the company seem increasingly plausible

PS5 Outsells PSP, Set To Catch Game Boy Advance Sales Figures Soon

The PS5 has managed to cross the original PSP's sales and is now on track to become among the best-selling consoles of all time.

Callisto Protocol Reportedly Sold 7 Million Copies But Was Still Considered A Failure

Callisto Protocol director Glen Schoefield says that the game sold around 7 million copies, yet Krafton still considers it a disappointment.

Dead Space Creator 100% Behind AI; Now Using It For Next Project

Dead Space creator Glenn Schofield has already embraced AI, praising it as an asset to the game development industry.