PS5 Fixed Hardware Still A Major Advantage Over PC For Developers, Says Astro Bot Dev

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Many Devs Still Prefer Console Development Over PC For This Reason!

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  • The creative director behind Astro Bot has commented on the unique advantages of console gaming over PC.
  • He states that the experience can be more tuned for the former due to the fixed hardware.
  • This is also why developers go all in on making games for the PS5 without taking future PC ports into account.

Astro Bot was among the biggest PS5 exclusives last year, going on to win Game of the Year by the end of 2024. One year later, the platformer remains incredibly impressive from all angles, serving as a showcase of the various hardware features present in the PS5.

PlayStation has also showcased many of its latest PS5 titles on the PC platform recently. As gamers continue to wait for a potential Astro Bot port, the game’s creative director recently discussed the divide between developing for PC and PlayStation. He states that the PS5 still has a major edge over PC in this regard.

Why it matters: PC gaming has grown exponentially over the last few years, but it remains a challenging platform to develop for.

Astro Bot
PlayStation Wants To Focus on Family Entertainment From Now on.

In a recent interview with TheGameBusiness, creative director Nicolas Doucet was asked whether the possibility of future PC ports holds back developers from fully using the PS5’s exclusive features when making games.

This question was asked in reference to features like Haptic Feedback and Adaptive Triggers, but the director noted that developers focus only on the PS5 when making games.

He then went on to say that the PS5 presents a key advantage over PC in this way. Because the PS5 has a single combination of hardware, two when counting the PS5 Pro, developers can fine-tune the experience better for all players.

It’s specific hardware that is absolutely set. That allows us to focus. It’s why I’ve always liked consoles. 

Nicolas Doucet noted that the same is not necessarily true of PC titles, but PC configurations today are less varied than they used to be. The director concluded his thoughts by stating that he still prefers the console approach in this instance due to the plug-and-play nature of the experience.

PS5 Slim
PS5 Developers Continue To Be Impressed By The Hardware 5 Years Later

Of course, this is not the first time developers have acknowledged the unique strengths of console gaming. Elsewhere, Nicolas Doucet praised the SSD and other features introduced during this generation of PlayStation.

What do you think about the developer’s perspective? Let’s discuss in the comments and on the Tech4Gamers Forums.

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