Marathon Has Already Lost Almost 60% of Players Since Launch on Steam

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Can Bungie Keep Marathon Alive in The Long Run?

Story Highlight
  • Marathon released in early March to a not-so-impressive 88K peak players on Steam.
  • Since then, the title has lost almost 60% of its players, with just 36K peak now.
  • It boasts positive reviews on Steam, but the user score on Metacritic is terrible.

Marathon didn’t have too many expectations riding on its back, considering the current state of Bungie Entertainment and Destiny 2. However, people were still curious as to what the studio has made, but the game isn’t doing too well right now. 

Despite launching just around a month ago, Marathon has lost a significant 60% of its player base since launch. It initially hit a peak player count of 88K, which in itself isn’t too impressive for a high-budget live service title. 

Why it matters: While on the surface, the idea is good and Bungie has nailed certain aspects of the game, the uneven difficulty and high skill level, even for veteran extraction shooter players, make it difficult to continue playing. 

Marathon Players
Bungie’s extraction shooter has now lost a huge chunk of its player base

Marathon hit a peak of 88K on Steam, whereas now the player base has fallen to just around 36K, which often dips even lower than this. This is a worrying sign for Bungie, as the title is still relatively new. 

Also, as Steam is the biggest platform for the title, it means the numbers are even worse on PS5 and Xbox. What makes it worse is that it is a paid game, and players aren’t playing it even after buying the live service title. 

Marathon Reviews
The game’s metacritic reviews have divided the players

Arc Raider and Helldivers 2 are both paid live service titles too, but they showed outstanding numbers, which the studio has unfortunately failed to replicate, despite the Steam reviews being very positive. 

Nonetheless, Bungie has promised long-term support for Marathon, and there aren’t many glaring issues with it that can’t be fixed by updates. So, maybe if the studio listens to feedback, it can reach higher numbers. 

What are your thoughts on Marathon losing 60% of its players since launch? Let us know your opinions in the comments or join the discussion at the official Tech4Gamers Forum. 

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