Take-Two Admits “We Are Running Scared” Ahead of GTA 6 Launch, Says Success Isn’t Guaranteed

Expert Verified By

"Arrogance Is The Enemy Of Continued Success"

Story Highlight
  • Take-Two’s leadership emphasizes that they are not resting on their past successes and approach the future with a mindset of caution.
  • The company commits to continual innovation rather than becoming complacent.
  • Still, they’re pretty optimistic about the future with all the content they’ve planned for the next 10 years.

With an over $1 billion development budget and several studios working on the project together, GTA 6 will be the biggest video game release when it launches next year. It’s been over a decade since the franchise’s last hiatus, and with each passing day, fans’ expectations and hunger only increase.

Since the GTA franchise is returning after more than a decade-long hiatus, Take-Two’s boss was interviewed about the publisher’s direction and how they’ll connect with a younger audience.

The response was quite surprising, with the CEO stating that they’re “running pretty scared” and that they continuously seek to innovate rather than become complacent with their past achievements.

Why it matters: It’s a great thing to see one of the biggest video game publishers be so humble. This mindset is what keeps Take-Two one of the most successful businesses in the video game industry.

niko bellic
GTA 4 Remaster May Arrive Soon

Talking to The Game Business, Strauss Zelnick said the following: 

I am fond of saying that arrogance is the enemy of continued success.

The CEO also said that they have quite a few big titles coming out in the following years, with the most notable one being GTA 6. The publisher already has a layout planned for the next decade or so where they’ll be making content for newer audiences, in some newer formats.

GTA 6
Rockstar May Delay GTA 6 Again

Even aside from GTA, the publisher owns a substantial portfolio of IPs. With the amount of development and expertise at Rockstar, GTA 6 is unlikely to fail. The same can’t be said for other IPs, most notably BioShock.

Regardless of that, Zelnick is quite optimistic about the future, as he believes that bringing something “fantastic and unexpected” to the table will undoubtedly be pleasing for newer audiences, too.

What are your thoughts on these statements? Let us know in the comments below, or at the official Tech4Gamers Forums.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

Naughty Dog Only Exists To Sell Sony Hardware, Says Former Uncharted Developer

Matt Radford, a former Naughty Dog dev, stated in a new interview that the studio only exists to sell PlayStation consoles.

New Sony Patent Lets AI Model Train NPCs to Behave Differently Based on Your Playstyle

A new Sony patent aims to train NPCs using AI models to tune their behavior to each player's playstyle, providing a more lifelike experience.

Bloodborne Now Runs Natively on PC Thanks To Fan Project

A fan has managed to come up with a native PC Linux version of Bloodborne, showing a lot of potential with the project so far.

Xbox Has Seen A 30% Increase in Positive Sentiment Over The Past Year, Claims CEO

Xbox CEO says that the brand sentiment has improved 30% over the past year, and it was in free fall before, but is now returning to profits.

Final Fantasy Going Multiplatform Was Inevitable, Says FF7R Director

Final Fantasy 7 Revelation’s multiplatform push was bound to happen and inevitable, according to the game’s director.