Gabe Newell Believes Realism Should Not Be Top Priority For Games

Expert Verified By

"I Never Thought Realism Is Fun!"

Story Highlights
  • Half-Life just turned 25, and Valve has released a documentary about its creation.
  • This documentary includes Gabe Newell’s thoughts on game development, including his opinion of fun.
  • He believes fun is paramount to games and should be put above realism.

As games have evolved, graphics have become a crucial part of the experience. With new technologies like ray tracing, modern games aim to blur the lines between reality and fiction.

However, in doing so, they often forget one important element. At the heart of gaming lies the aspect of fun. This is certainly what Gabe Newell seems to think, recently claiming that he prefers a fun game above a realistic one.

Why it matters: Modern gamers are often quick to dismiss games that don’t impress visually since realism and graphics have become ingrained in everyone’s mind as the bar for a good AAA game.

Speaking about the creation of Half-Life, the founder of Valve described his thought process for designing a good game. He believes games should be as unrealistic as they want as long as this decision facilitates the fun parts.

When recalling discussions about game design, he pointed to times when others would point out a choice or feature for its lack of realism. However, this did not matter for Gabe Newell, and he would respond:

“I have never though to myself that realism is fun.”

Ultimately, the developer wanted to drive home the point that fun should be at the forefront of a game. What that fun means for the player, however, can vary from game to game.

Half Life 2 Remaster

It is important to note that this statement does not imply fun and realism cannot coexist in a game.

A game like Red Dead Redemption 2 has been able to merge realism with fun through an immersive open world and engaging gameplay mechanics. Numerous developers have achieved similar results through precise game design.

Gabe Newell is not the only gaming personality to share such an opinion. A famous quote from Nintendo’s Reggie Fils-Aime has always popped up when the subject of fun in games is discussed, where he states:

“If it’s not fun, why bother?”

Following this documentary, various developers have chimed in, agreeing with this sentiment. Dillon Rogers, who worked on DUSK, claims games should be engaging before they are realistic.

In the same documentary, Gabe Newell shared his thoughts on other parts of the games industry. He is in favor of game delays, stating that a delay is just temporary, while a poor game becomes a permanent blemish.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

Xbox Creator Says Performance And Power Irrelevant Now; Exclusives Matter Most For Consoles

Original Xbox creator Seamus Blackley says the narrative of powerful consoles no longer appeals to gamers; they want exclusivity instead.

Rocksteady’s Batman Beyond Game Reportedly Part of Trilogy Exclusive To PlayStation

A new report has surfaced, stating that the Batman Beyond game might be a PlayStation exclusive and is part of a trilogy.

RTX 5070 Ti To Suffer From Supply Shortage Just Like RTX 5080 And 5090

The RTX 5070 Ti is nearly ready to be released, but recent reports state the graphics card will fall victim to significant supply shortages.

Ex-Amazon Prime Gaming VP Talks How The Company Failed to Dethrone Steam For Over 15 Years

In a new LinkedIn post, former Amazon Prime Gaming VP talked their multiple attempts to dethrone Steam as the biggest gaming platform.

Former Sony Executive Says PS6 Launching in 2028 ‘Feels Right’

According to the former SIE executive, the PS6 launching in 2028 feels like the right move because the PS5 faced slow growth at launch.