Final Fantasy 7 Rebirth Sales 22% Lower Than Final Fantasy 16 In Japan

Expert Verified By

FF7 Remake Launched To 3x More Sales!

Story Highlight
  • Final Fantasy 7 Rebirth was one of this year’s most anticipated titles.
  • It has been reported that the game sold over 262K copies in its first week in Japan.
  • This makes the launch sales 22% worse than Final Fantasy 16’s sales in the first week.

Final Fantasy 7 Rebirth is one of the IP’s highest-rated games to date, but it seems the JRPG might not find the same commercial success as its predecessors.

According to the latest numbers from Famitsu, Final Fantasy 7 Rebirth has sold over 262K physical units in Japan on its debut. While impressive, this is much worse than the last two mainline entries.

Why it matters: This JRPG was a major release for Square Enix, so these launch figures might not be the most encouraging.

Famitsu’s latest weekly data states Final Fantasy 7 Rebirth topped the Japanese sales charts, with 262,656 physical copies sold in the first week.

However, when compared to its predecessors, this release falls behind. Last year’s Final Fantasy 16, which was not considered a bit polarizing for the IP, sold 336,027 copies in the first week.

Final Fantasy 16 also strayed away from the tastes of the Japanese audience, introducing real-time combat. On the other hand, Final Fantasy 7 Rebirth is closer to the traditional fan-favorite JRPG.

While these are physical figures, the comparison is relevant since both titles came out less than a year apart. If this trend holds, Final Fantasy 7 Rebirth sales might be worse in general.

Final Fantasy 16 sold 3 million units in a single week. However, over a week later, Square Enix and PlayStation have yet to announce a sales update for the latest release, hinting at an impending disappointment.

Meanwhile, Final Fantasy 7 Remake sold thrice as many copies during its debut in 2020, though this game launched to a bigger player base on the PS4.

Final Fantasy 7 Rebirth
Final Fantasy 7 Rebirth Had Months of Anticipation Behind It

Recently, the producer of Final Fantasy 7 Rebirth stated that PS5 exclusivity helped the team create a seamless world in the game. While the exclusivity was beneficial for the developers, it could negatively impact sales.

Square Enix has begun to reduce its exclusivity window for Final Fantasy titles. At this rate, the gaming giant could abandon exclusivity altogether, releasing future games on all platforms at once.

Titles like the latest Like a Dragon and Persona games have shown that there is still a massive audience for JRPGs on Steam, so Square Enix is missing out by choosing to continue its PlayStation exclusivity.

Nonetheless, this is only the first week, and we have seen multiple games bounce back recently.

Helldivers 2 and Palworld immediately come to mind, and while both games are very different in nature, a similar trend cannot be ruled out for Final Fantasy 7 Rebirth. Therefore, we look forward to a sales update from Square Enix in the next week.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

Ubisoft Confirms Multiple Delays To Major Games To Focus On Quality

Ubisoft's latest financial report reveals that the publisher has pushed back various important projects to focus on quality.

Sony CFO: New Leadership Prioritizes Financial Discipline and Engagement Over Unit Sales

There have been two major changes at Sony because of the new leadership: more focus on MAU and financial discipline within the studios.

Resident Evil 9 ‘100%’ To Be Revealed This Year With A Release Set For 2026, Confirms Insider

According to a reliable insider, Resident Evil 9 is 100% being revealed this year, with a release set for 2026.

Nintendo President Finally Admits The Switch Wasn’t Powerful Enough

Nintendo president has admitted that the Switch isn't powerful enough and enhanced processing capabilities aren't possible with it.

Konami Has Reported Its Most Profitable Fiscal Year In Over A Decade

Konami saw a robust increase in its net profit, making ¥74.7 billion ($509 million) in net profit, its best numbers in the last 10+ years.