- Unreal Engine 5 is famous for its stuttering issues, as games suffer from it.
- While the engine allows developers to create gorgeous visuals, it comes at a cost.
- However, CDPR and Epic Games are working together to eliminate these issues once and for all.
The stuttering issues of Unreal Engine 5 are one of the most hated things in this gaming community. While the engine does allow the developers to go wild with the graphics, it usually comes at a cost.
Games like Black Myth: Wukong, Silent Hill 2 Remake, and Stalker 2 were developed using UE5, and they all experienced significant stuttering. There are many upcoming games that will utilise this engine for game development, and The Witcher 4 is among them.
CDPR previously revealed that it was in collaboration with Epic Games to solve the stuttering problem. Now, Epic Games has reiterated its willingness to work with the developer in order to eliminate the problem once and for all.
Why it matters: Stutters in video games can ruin the experience for many. Even micro stutters are considered annoying by the fandom, and rightfully so.
Ari Arnbjörnsson, a former Housemarque dev now Senior Software Engineer and Developer Relations at Epic Games, who has previously worked on Returnal, an Unreal Engine 4 game, which has pretty amazing graphics and performance (not on PC), interviewed several developers who are solely working to eliminate Unreal Engine 5 stuttering.
CDPR was one of the developers working on this issue. So, Epic Games and many other developers (including CDPR) are working to eliminate this issue once and for all. Ari revealed in the video that CDPR made a Fast-Geo Streaming Plug-in for UE5.6 for the developers to use.
It is a level streaming plugin that eliminates stutter by streaming in and out of assets rapidly. Also, it is worth noting that this was used for the tech demo of The Witcher 4 as well. Almost every other developer does this, even for their own engine.
If the developers succeed which they are very likely to many upcoming games will benefit from this. However, the games that have already been released may not benefit from it as much.
What are your thoughts about the developers working on solutions to eliminate Unreal Engine 5 stuttering? Do you think it is possible? Share your thoughts with us in the comments section below or join the official Tech4Gamers forums for discussion.
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[News Editor]
Obaid is pursuing a Law degree while working as a content writer. He has worked as a gaming writer for over three years because of his passion for the medium and reporting the latest updates in the industry. Having played hundreds of games, Obaid finds himself coming back to Elden Ring, Cyberpunk 2077, and Red Dead Redemption 2, with these games being among his favorites. He has also been mentioned on highly regarded websites, such as Wccftech, Metro UK, PS Lifestyle, GamePressure, VGC, and Gamespot.