Analysts Believe The Witcher 4 Will Fix Unreal Engine 5’s Stuttering

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CDPR Can Save Us From The Stutter Struggle!

Story Highlight
  • The Witcher 4 is being developed on Unreal Engine 5.
  • This engine is famous for traversal stutters, but CDPR is currently working on addressing this problem.
  • Analysts believe CDPR is the one studio that can fix the issue and lead to a broad solution for all Unreal Engine 5 games.

The Witcher 4 was announced two years ago, and the game is currently in great shape. Almost 65% of all the developers at CDPR are currently focused on the project as the team continues to work on its most advanced title.

The Witcher 4 will be based on Unreal Engine 5, a technology that has earned a bad reputation for its stuttering problems. This dilemma, often dubbed the “stutter struggle,” plagues nearly all games on the engine, but analysts believe CPDR will be the one to fix it.

Why it matters: Games like Star Wars Jedi: Survivor highlight why the stuttering in Unreal Engine 5 is such a problem. Several months after launch, the stuttering remains a problem in such games.

Digital Foundry was recently asked whether The Witcher 4 would stutter like other Unreal Engine 5 games due to CDPR’s decision to switch to this technology.

The Digital Foundry team states that there have been reports that CDPR and Epic Games are collaborating to work on the engine to make The Witcher 4 run smoother. The team believes this studio is the only one that could improve the engine.

I think if anyone’s going to solve it, it’s going to be CD Projekt Red.

-Digital Foundry

Furthermore, Alex mentions that CDPR talked about the “stutter struggle” at one of its recent Unreal Fest presentations, indicating that this is already something the developer is looking to address.

Therefore, The Witcher 4 might be able to break away from the traversal stutter. Consequently, this solution should help other studios find their own solutions to the stuttering in Unreal Engine 5.

The Witcher 4
The Witcher 4 Will Enter Production This Year

The Witcher 4 won’t be out for a few more years, so the studio has plenty of time to iron things out within the engine.

Since CDPR has developed a reputation for making exceptionally great games in terms of technology, focusing on solving Unreal Engine 5’s technical issues must be one of the main priorities during development.

The Witcher 4 is also expected to be a bigger game than Cyberpunk 2077, making it even more important to solve these technical hurdles well before the game reaches a mature stage in production.

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