Witcher 4 Stuck In Development Hell Due To Unreal Engine 5, Says KCD2 Director

Expert Verified By

CDPR May Have Made A Mistake Choosing UE5!

Story Highlight
  • Daniel Vavra, the Kingdom Come Deliverance 2 director, states Unreal Engine 5 is a poor choice for open-world games.
  • He highlights that a familiar source shared information on The Witcher 4, revealing that CDPR has made little progress on the RPG’s open world.
  • This is also why the director skipped Unreal Engine for Kingdom Come Deliverance 2 and went with the CryEngine.

CDPR gave the world its first glimpse at The Witcher 4 last year. Promising lifelike NPCs, improved combat, and more, CDPR has set its sights on redefining the RPG genre once again with its latest release.

However, as great as The Witcher 4 sounds, it may suffer from turmoil that fans are unaware of. According to a prominent game director, the switch to Unreal Engine 5 is causing various problems for the team.

Why it matters: CDPR previously promised its shift to the new engine would not halt development. It seems recent information suggests otherwise.

This report comes from Daniel Vavra, the director behind Kingdom Come Deliverance 2, a game that has just launched to impressive reviews.

Discussing the choice behind opting for CryEngine instead of Unreal Engine, Daniel Vavra described that the latter is extremely difficult to work with when it comes to large games based on open-world experiences.

He also discussed CDPR’s switch to the engine, praising the team’s old technology. As per Daniel Vavra, a source revealed that CDPR has yet to lay the foundations for The Witcher 4’s open world despite switching to Unreal Engine 5 more than a year ago.

He implies that CDPR believes that the switch was a mistake since the REDengine was already so polished and stable.

I talked to someone (from CDPR) and said to him, so what about Unreal? What about the open world? He said not yet.

-Daniel Vavra

The Witcher 4
The Witcher 4 Might Run Into Technical Issues Due To Unreal Engine 5

It’s hard to say whether The Witcher 4 will be held back by this choice a few years from now, but Unreal Engine’s technical issues are undeniable. In particular, the engine is known for its stuttery and demanding nature across all types of hardware.

What are your thoughts on this report? Do you think CDPR will break away from the trend of poorly optimized Unreal Engine 5 titles? Let’s discuss this in the comments and on the Tech4Gamers Forums.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

GTA 6 Online Aiming To Feature 96 Players Per Server, Report Claims

Rockstar insider Fravilys claims that GTA 6 Online may feature up to 96 players on each server instead of the current 32 limit.

Microsoft Reportedly Killing Xbox One Backward Compatibility With Next-Gen Console

According to an insider, Microsoft is reportedly discontinuing Xbox One backward compatibility with the next-gen console, if it is a PC.

Stalker 2 Heading To PS5 Late 2025; PS5 Pro Enhancements Also Confirmed

Stalker 2 has been officially announced for the PS5 after several months of console exclusivity, with plans to launch the game in Fall 2025.

Ex-Naughty Dog Dev Moving To Japan To Form New Studio After Last of Us Multiplayer Cancelled

Following Last of Us Multiplayer title's cancellation, the game director left Naughty Dog and is moving to Japan to form a new studio.

G.SKILL Launches High-Capacity DDR5 Memory Kits Up to 256GB at DDR5-6000

G.SKILL launches DDR5 memory kits up to 256GB DDR5-6000 CL32 and 128GB DDR5-6400 CL36, optimized for AMD EXPO and Intel XMP platforms.