Xbox Confirms Call of Duty Would Run Worse On Nintendo Switch

Expert Verified By

COD Would Perform Like Other Switch Games!

Microsoft’s ongoing $68.7 billion acquisition of Activision Blizzard has provided hope for Call of Duty on the Nintendo Switch. Both gaming giants previously signed a deal for the FPS franchise, but Nintendo’s weaker hardware poses a few challenges.

Previously, the CMA has expressed concern over Call of Duty on the Nintendo Switch. While Microsoft is confident that the franchise can run on weaker hardware, Phil Spencer has recently confirmed that this would require various compromises.

Phil Spencer believes Call of Duty would target performance similar to other Nintendo Switch games.

Why it matters: The Activision Blizzard merger is in a complicated situation, and Microsoft needs all the help it can get. The deal with Nintendo shows Microsoft’s commitment to using the deal for the wider availability of Activision titles.

The statement comes from the recent court appearance against the FTC. During the case, Phil Spencer was asked about his goal of bringing the franchise to Nintendo hardware.

Phil Spencer’s statement is not surprising. Previously, various games from the PS4 and Xbox One have been ported to the Nintendo Switch, but these games require several compromises.

These compromises are made in terms of resolution and frame rate. First-person shooter games are best played at 60FPS, and Call of Duty has targeted this frame rate for over a decade.

However, the Nintendo Switch would likely not be able to achieve this frame rate. First-person shooter games like Doom Eternal run at 30FPS on the Nintendo Switch, and Call of Duty would likely require the same target.

Additionally, the game would also run at a much lower resolution.

It should also be noted that Nintendo is likely working on new hardware. The Nintendo Switch successor is expected to release next year, and this could be a massive benefit to Microsoft’s goal of bringing Call of Duty to the platform.

If the next Nintendo console can offer specifications similar to the PS4 and Xbox One, a 60FPS target for the franchise would not be too far-fetched. However, this remains to be seen.

For now, Phil Spencer believes that current Nintendo hardware would only achieve similar performance to other Nintendo Switch games.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

Starfield New Update Promises More ‘Display Modes’ For Consoles

Starfield could be receiving a 40FPS mode for Xbox Series S|X as Bethesda teases new display modes for consoles.

Petition To Undo Stellar Blade Censorship Reaches 12K Signatures

Shift Up has censored a few elements of Stellar Blade, but fans are not happy and want the game reverted to its original state.

Xbox Predicts Another Drop In Console Hardware Revenue Next Quarter

Microsoft's Xbox hardware revenue was already down this quarter, but the gaming giant has predicted another poor quarter for this segment.

Fallout: Bethesda Open To Partnering With Other Devs For New Games

Bethesda is always on the lookout for ways to bring more Fallout content to its fans, including the option to contact external teams.

Stellar Blade Is Metacritic’s Biggest Game of 2024 By User Reviews

Stellar Blade's 9.1 user score after 1200 reviews in three days makes it the biggest game on Metacritic in 2024.