Sony Shut Down Dark Outlaw Games Despite “One Hell of a Game” in Development, Says Studio Lead

Expert Verified By

The Game Was Also Not A Live-Service Title.

Story Highlight
  • Dark Outlaw Games lead Jason Blundell has stated that the studio was making one hell of a game.
  • The former Call of Duty developer said the quality of the title was not the reason for the studio’s closure.
  • Instead, Sony shifted its strategy and had to cut the studio and its employees.

Sony has shut down over half-a-dozen first-party studios in this generation, cancelling multiple titles and wasting the time of many developers. The Japanese giant added another studio to this horrible track record recently when it closed Dark Outlaw Games.

Led by former Call of Duty developer Jason Blundell, whose previous studio, Deviation, was shut down, Dark Outlaw Games was making an original title for PlayStation, and according to the developer, it was an incredible game.

Why it matters: So many talented developers have fallen victim to Sony’s indecisive strategy this generation, and Dark Outlaw Games is just another addition.

Dark Outlaw Games Sony
Jason Blundell’s new AAA title was not a live-service title.

Speaking to JCbackfire, Jason Blundell stated that fans will mourn the studio’s closure because it was making “a hell of a game.” The former Black Ops developer explained that Dark Outlaw Games was not shut down due to the quality of the title.

You’re gonna mourn what could have been because we were making a hell of a game. I can assure you it wasn’t (the quality of the game). It’s a big company and decisions have to be made and I respect that.

Rather, the studio’s closure was due to a shift in Sony’s strategy, and Blundell holds no ill will towards the company. Moreover, the developer confirmed that the PlayStation game he was working on was not a live-service title.

Regardless, this is another example of Sony’s haphazard direction of its first-party studios this generation, which has led to the cancellation of countless titles like the God of War multiplayer game, the Days Gone trilogy, and the Last of Us online title.

Marathon concord sony
Jason Blundell was not developing a live-service title like Marathon or Concord.

The company has now closed eight studios this generation and cancelled more than ten games, and we can only hope the count stops there.

Do you think Sony’s strategy for first-party titles this generation has been below par? Tell us in the comments below or head to the Tech4Gamers forum for discussion.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

PlayStation Used Its New AI Animation Tool To Remaster Horizon Zero Dawn

SIE CEO has revealed that PlayStation used its AI animation tool to remaster Horizon Zero Dawn, with more studios adopting it as well.

Guerilla Co-Founder Is Making A New Game Engine With AI-Integration To Rival Unreal Engine

Former Epic dev Arjan Brussee has revealed that he is building a new game engine that can rival Unreal Engine thanks to native AI agents.

New Resident Evil Requiem DLC Faces Mixed Reception From Players

The new Leon Must Die Forever mode has seen mixed reception by players online, with many fans left wishing for the classic Mercenaries mode.

Despite Laying Off 1,000 Devs, Epic Says AI Isn’t Killing Jobs And Is Making Them More Efficient

An Epic Games dev has stated that even though the company recently fired 1,000 employees, it isn't using AI to make jobs redundant.

Sony Now Actively Inviting PS4 Players To Upgrade To PS5 For GTA 6 Release

Sony has started a new marketing campaign in an attempt to convince PS4 users to finally switch over to PS5 to prepare for GTA 6 release.