- Nioh 3 director reveals that Lies of P was a big inspiration for their game development.
- The boss fights, and their unique character traits were something they tried to mirror.
- Korean studios have leveled up in recent years with games like Stellar Blade and Lies of P.
Nioh 3 just came out, and it has been a huge hit, recording Koei Tecmo’s highest-ever player count with 84K CCU on Steam. Amid the success, the studio spilled some details about the game development process.
The game director says Lies of P was a massive inspiration for them during the development of Nioh 3. The bosses and combat design in the latest title drew a lot of creative ideas that Neowiz implemented with its hit.
Why it matters: Korean studios like Neowiz and Shift Up have found incredible success over the past few years. So much so that even much bigger studios are using their titles as a point of reference for established franchises.

In an interview with PCGamer, Masaki Fujita revealed that Nioh 3’s combat and bosses have been inspired by Lies of P. He praised the game’s visual quality and how unique and fresh it felt for the soulslike genre.
It (Lies of P) was a great stimulation in giving me inspiration when thinking about the yokai actions in Nioh.
– Masaki Fujita

Fujita said that the third entry is an amalgamation of what they’ve learnt with their experience with Rise of Ronin, Wo Long, and more, but the one non-Koei Tecmo game that inspired them was the Pinocchio soulslike.
Lies of P acted as a simulation for them, as the bosses were carefully crafted, and their attack actions made full use of their distinctive designs. This made the game a lot of fun, and something that Nioh 3 has mirrored.
What are your thoughts on Lies of P being an inspiration for Nioh 3? Let us know your opinions in the comments or join the discussion at the official Tech4Gamers Forum.
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News Reporter
Abdullah is an avid gamer who primarily plays single-player titles. If you can’t find him anywhere, he’ll probably be at his desk playing The Witcher 3 for the millionth time. When he isn’t playing games, he’s either reading or writing about them.


