Silent Hill 2 Remake To Include 60FPS Performance Mode On PS5

Expert Verified By

Unreal Engine 5 Goodness With 60FPS!

Story Highlight
  • After much anticipation, Silent Hill 2 is finally releasing this October.
  • The game uses Unreal Engine 5 for its impressive visuals, but it won’t be skipping 60FPS on PS5.
  • According to reports, the 60FPS mode is not perfect, but it may be improved by launch.

Silent Hill is an iconic horror franchise that has been neglected for many years. Fortunately, Bloober Team and Konami are finally reviving the series in what appears to be a solid recreation of the survival horror title.

Silent Hill 2 Remake arrives this October, and it looks better than ever in the latest story trailer. Following recent previews, a 60FPS mode for this remake has also been confirmed.

Why it matters: Silent Hill 2 Remake is based on Unreal Engine 5. This engine can push consoles to their limits, and we have previously seen games running on the technology limited to 30FPS on consoles.

Silent Hill 2 Remake
Konami Wants To Revive Its Classic IPs With Remakes

Bloober Team is trying to modernize the classic Silent Hill 2 experience with the remake, offering a faithful recreating of the atmosphere and environments.

The game’s visuals seem to be its biggest strength, with the fog receiving more attention than other elements. Fortunately, Bloober Team seems to have offered two graphical modes on consoles.

As reported by Eurogamer, the game uses dynamic resolution to achieve its 60FPS mode. However, this mode depicts various frame rate drops, though these could be patched out by October.

Bloober Team also confirmed that both modes use Unreal Engine 5’s Lumen for software-based ray tracing. This is likely why the performance mode showed various hitches in the recent previews.

Silent Hill 2 Remake
Silent Hill 2 Remake Is Highly Anticipated Among Audiences

Still, it is great to see the team offering a 60FPS mode for those who seek a smoother experience. More details on the resolution should also be available closer to launch.

Hopefully, the game won’t require render resolutions lower than 1080p. This was previously observed with the likes of Final Fantasy 16, leading to a blurry image that spoiled the whole experience.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

RTX 5080 GPUs Are Now Being Modded to 32GB VRAM for AI, Spelling More Trouble for Gamers

In China, many RTX 5080 GPUs are being modded to double the VRAM to 32GB and are being sold to meet AI demand.

​Samsung Is Accelerating DRAM Production Sparking Hope For a Much Needed Recovery for the PC Gaming Market

Samsung has indicated it is increasing its DRAM production by expanding its P4 and P5 manufacturing lines to meet the demand.

Kingdom Come: Deliverance Remaster Reportedly Launching on Current-Gen Consoles In February 2026

According to insider Bertik 11, a remaster of the original Kingdom Come: Deliverance is coming to current-gen consoles in February 2026.

Phantom Blade Zero Crosses One Million Wishlists In Just Two Weeks

Phantom Blade Zero announced on X that in just 15 days, the action RPG has been wishlisted by over 1 million players.

Arc Raiders Has Retained 86% of Its Player Base Since Hitting Peak Player Count

Since hitting peak player count, Arc Raiders has retained 86% of its player base, an impressive feat for a multiplayer title.