Ori Dev Says AAA Games Will Continue To Struggle; Criticizes Forced DEI

Expert Verified By

"Just Let Artists Be Artists"

Story Highlight
  • The Ori director has raised concerns about AAA gaming’s future.
  • Thomas Mahler says that the current turmoil is barely a surprise.
  • He believes corporate meddling and forced DEI will continue to hinder studios moving forward.

Over the decades, the gaming industry has grown beyond imagination, inviting new audiences, creatives who wish to contribute, and more. However, this expansion also means that more business-oriented people have taken a liking to gaming.

This has led to a greater focus on numbers and profits, somewhat undermining the passion that goes into AAA productions. According to the designer behind the Ori series, this is a major reason AAA gaming struggles today.

Why it matters: Whether it be rising budgets or major failures in recent years, AAA studios face more challenges than ever today.

Moon Studios' Thomas Mahler on AAA Gaming
Moon Studios’ Thomas Mahler Addresses The Current State of AAA Gaming via Twitter

Thomas Mahler says the current struggles of AAA studios come as no surprise. He explains that gaming grew due to the passion and interests of talented developers who wanted to deliver genuinely enjoyable experiences for fans.

This passion meant that like-minded individuals often came together and eventually expanded into bigger teams that formed full studios. These studios then produced renowned experiences using an approach that worked specifically for them.

Mahler believes gaming’s sudden growth has led to executives focusing on the aim of delivering products. They now interfere with established studios, often changing the work culture drastically.

My prediction is that it won’t get better any time soon.

-Thomas Mahler

He explains that this is why many AAA teams no longer live up to their past reputations. The director makes a solid point since various developers have previously criticized management for changing things needlessly or refusing to accept feedback.

Concord
Concord Ended Up Being A $400 Million Failure

Elsewhere, he addressed the current sentiment around DEI. Mahler agrees with Elon Musk and believes forced DEI does little to help a game. Major polls have revealed that players also agree with this sentiment.

Considering his experience with the industry, Thomas Mahler’s words raise major concerns for gaming moving forward. With each failure today being riskier than the last, perhaps AAA gaming needs to take a step back and consider the optimal approach for the future.

What do you think about the developer’s opinion? Let us know in the comments and discussion on the official Tech4Gamers Forums.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

Epic Games Accuses Valve of “Illegal” Methods Over Steam Microtransactions and Fees

Epic Game's CEO accuess Valve, stating that the company still employs excessive commissions and pricing structures that he claims are illegal.

Bethesda Veteran Says Starfield Would’ve Been A Hit If It Was Developed By Some Other Studio

Skyrim lead says if a new, smaller studio developed Starfield, it would've been a hit, because the expectations from Bethesda were too high.

Modders Unlock Multi-Frame Generation Alongside FSR 4, Results Shown On The RX 7900

Modders have now managed to enable FSR 4 and Multi Frame Gen on the 4-year-old RX 7900 and showcased it by running Cyberpunk 2077.

Ex-Rockstar Dev Praises Crimson Desert: “I’m Impressed With The Game”

A former Rockstar developer has reacted to Crimson Desert's latest gameplay, sharing nothing but positive words for the RPG.

Resident Evil Requiem Will Be Less Scary Than RE7, But Still An Improvement Over Village

Resident Evil Requiem director Koshi Nakanishi says that Capcom has toned down the horror in the game since players found RE7 too scary.