New Tencent AI Tool Accelerates Gaming Art Design From Days To Minutes

Expert Verified By

The New Tencent AI Tool Will Change Game Development Forever!

Story Highlight
  • Tencent has unveiled a new AI tool at Devcom, aiming to accelerate gaming art design and animation production from days to minutes.
  • The tool is a game development suite that automates tedious tasks while preserving creative vision.
  • VisVise tools have been used in developing over 90 Tencent franchise games.

Since the AI boom began last year, many experts have anticipated large-scale changes, some good, some bad, that are inevitably affecting the gaming scene. Now, it appears that Tencent has already cooked up something that may change the industry forever.

Tencent Games executive Zijiao Zeng delivered a keynote at Devcom to reveal a new AI tool, VisVise, which aims to accelerate gaming art design and animation production from a matter of months and days to mere minutes.

And it plans to automate tedious tasks without harming human creativity and ingenuity.

Why it matters: VisVise is aiming to reshape how developers approach game development. This may result in even indie developers creating massive AAA experiences at a fraction of the current cost and time to compete with AAA gaming studios.

VisVise will significantly reduce the production time for video game art design and animation to a matter of minutes.

As announced, the tool comes with two core technologies, VISVISE GoSkinning and MotionBlink. GoSkinning uses an AI model to adapt to different skeletal structures, achieving 85% automation in the process. 

VISVISE fundamentally reshapes how we approach animation. It liberates us from technical execution to focus purely on creative vision.

-A german game artist.

Meanwhile, MotionBlink affects the animation production pipeline and uses a self-regressive diffusion architecture to generate keyframes rapidly. The skeletal animations can be produced in just 10 seconds, rather than days.

It produces smooth motion transitions that rival optical motion capture while eliminating notable issues like foot sliding and jitter. 

VisVise aims to automate tedious tasks without replacing human ingenuity.

It’s worth noting that Tencent has already applied the new ViseVise technologies in over 90 games under its umbrella across different franchises.

Do you think the new AI tool announced by Tencent will shake the game development space, or will it prove to be another novelty for gaming studios? Let us know your thoughts in the comments below, or join the discussion on the Tech4Gamers forum.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

Constant Hate Over Physical Disc Cancellation Could Turn AAA Studios Against PlayStation, It’s Claimed

PlayStation could face worsening relationships with AAA publishers and studios due to ongoing backlash against its physical disc decision.

Former PlayStation Exec Clarifies That Publishers Set Game Prices, Not Sony

Former Sony executive Gordon Thornton clarifies that game prices on the PlayStation store are set by the publishers, not Sony.

Doom: The Dark Ages DLC Development Team Was Fired A Day Before Its Successful Launch

Almost all of the staff who worked on the new Doom: The Dark Ages expansion were let go by Microsoft in its latest round of layoffs.

Digital-Only PS6 Leaves Over 60% Of Countries Without PlayStation Access, As Physical Media Dies

121 countries will have no official way to buy PlayStation games for a digital-only PS6 since the PlayStation Store is unavailable there.

Former Rockstar Producer Says GTA 6 Isn’t Launching on PC Because It’s Better to “Start With Constraints”

Ex-Rockstar producer John Ricchio explains that GTA 6 isn't launching on PC on day-1 because it's easier to build for consoles first.