Starfield Boss Calls Ex-Blizzard Dev Unprofessional For Unfair Start Screen Criticism

Expert Verified By

"Bethesda Rushed To Meet Deadlines or Didn't Care!"

The hype for Bethesda Game Studios’ latest RPG has nearly reached its peak, with the launch being just a few weeks away. Starfield will be available worldwide on September 6, and reviewers have already received codes for the game.

However, this has also resulted in leaks, leading to the first look at Starfeld’s main menu screen. While the menu screen does not have much to it, it has led to a massive controversy on Twitter.

A former Blizzard developer had harsh words for Bethesda Game Studios, claiming that the menu hints at a lack of care from the studio or a rushed design. However, Pete Hines from Bethesda was quick to respond and called the developer unprofessional for his comment.

Why it matters: UI and main menu screens are very different from game to game and rarely represent a game’s quality. Therefore, this criticism was seen as an unwarranted comment from the developer.

As stated earlier, Mark Kern worked at Blizzard for several years and was involved in games like Diablo 2.

Following the Starfield leaks, he noted that a menu screen and UI could tell a lot about any game. He then went on to criticize this aspect of the Bethesda RPG, claiming that it hints at a lack of care or rushed development.

This was seen as a poor criticism and a nitpicky comment by the developer, and many appeared to disagree with Mark Kern. Various people pointed to minimalistic and simple menu screens from games like Elden Ring and God of War. 

Several Twitter users believed the comparison was made in bad faith since many famous IPs have used simple start screens in the past. This discussion also caught the attention of Pete Hines, the Head of Publishing at Bethesda.

Pete Hines did not let the criticism slide and was quick to call out Mark Kern.

Pete Hines said:

“Questioning a developer’s care because you would have done it differently is highly unprofessional from another dev.”

Kern stated that it is common for start screens to be changed completely when the game is about to go live, but Hines clarified that this menu was designed years ago, being one of the first things Bethesda Game Studios settled on.

Starfield is the biggest project for the studio, and the developers have worked hard to ensure that it lives up to the promise of a vast universe for players to explore.

While it remains to be seen if the game will live up to these promises, early impressions have shown incredible potential, with one reviewer claiming that he did not run into any bugs in the first 15 hours of the game.

As such, Pete Hines felt the criticism was uncalled for. On the other hand, this is not the only controversy surrounding Starfield. The popular RPG is facing a review bombing threat ahead of its release.

However, the game is unlikely to be adversely affected by these controversies if it can live up to the promise of Bethesda Game Studios’ biggest and most ambitious project in several decades.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Latest News

Follow Us



Frostpunk 2 To Feature DLSS and XeSS Support At Launch

Following our recent interview with 11-bit studios, we can share that Frostpunk 2 will support Nvidia DLSS and Intel XeSS at launch.

Dragon’s Dogma 2 Was PS5’s Best-Selling Digital Game in Japan Last Month

PlayStation Blog Japan has revealed that Dragon's Dogma 2 was the best-selling digital game on the PS5 in March.

Stalker 2 Is Currently Among Most Wishlisted Games on Steam

Stalker 2 is still several months away from its 2024 release, but the game is already among the most wishlisted titles on Steam.

EA Reportedly Set To Announce New Fight Night In 2024

A report has revealed that EA is planning to announce a new Fight Night game this year, and various boxers are already on board.

Ghost of Tsushima PC Requirements Hint At Well-Optimized Port

The new PC port from Nixxes seems to be a well optimized game from the studio despite some earlier disappointing ports.