Splinter Cell Remake Taking Inspiration From Metal Gear Solid For Stealth

Expert Verified By

Metal Gear Solid Raised Bar For Stealth Games!

Story Highlights
  • Splinter Cell’s stealth gameplay was heavily inspired by Metal Gear Solid.
  • The team still highly regards such gameplay elements, and the remake is expected to borrow from the same fundamentals.
  • The Splinter Cell director believes that Metal Gear Solid established a perfect set of rules.

Splinter Cell is one of Ubisoft’s most popular IPs. The first game released in 2002 heavily emphasized stealth gameplay, and the team is currently working on modernizing these elements with a new remake.

According to the game director, many of those elements were inspired directly by Metal Gear Solid.

Why it matters: This is not the first time Metal Gear Solid has been credited with revolutionizing stealth gameplay. The franchise has inspired various IPs, making it unique.

Splinter Call Remake Artwork
Splinter Cell Remake Has Been In The Works For A While

In an interview with GamesRadar, Splinter Cell director Francois Coulon revealed that Metal Gear Solid showed the team how to create stealth mechanics. The game had consistent rules, which played a role in making the experience so great.

It is a complete and consistent set of rules that set the way for any stealth game.

– Francois Coulon

He explained that any single element missing from the experience would make it seem dull or ridiculous. However, Metal Gear Solid executed everything perfectly, making it a balanced offering that worked so well.

Splinter Cell directly borrowed from these elements multiple decades ago. Years later, both Metal Gear Solid and Splinter Cell are getting remakes. Since Splinter Cell already took inspiration from Metal Gear Solid, fans can expect the same inspiration to carry through.

Ubisoft is said to be working on a faithful remake, though it will make changes to the story.

Splinter cell
Splinter Cell Remake Is Likely To Use The Same Fundamentals From Metal Gear Solid

Furthermore, the game will use ray-traced reflections for the stealth gameplay to innovate the genre further.

Previous reports also pointed out that the development is heading toward completion. Ubisoft Toronto is now assisting with Prince of Persia: Sands of Time Remake, but the team has yet to share gameplay from any of these projects.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

Sony Restricts PS5 Disc Drive Purchases Amid Surging Demand

Sony has limited the PlayStation 5 disc drive purchases to one unit per order amid surging demand for disc drives.

PlayStation’s 2026 Best-Selling Games Show Digital Copies Crushed Disc Editions

2026 sales data shows PlayStation's best-selling titles sold the most digitally, with physical copies falling behind severely in some cases.

Xbox CSO Says They Are Rethinking The Console Model For Helix To Make Sure It’s Affordable

Xbox says they are rethinking the console model for Helix and want to make it affordable while also being profitable to fund future projects.

Cyberpunk 2077 Sells Over 40 Million Copies, 10 Million More Than Witcher 3 In The Same Period

CD Projekt Red confirms that Cyberpunk 2077 has officially sold over 40 million copies since its launch six years ago.

Over 85% Of Gamers Oppose Sony’s Decision To Cancel Physical Copies, Survey Shows

A survey with over 64k votes shows that over 85% of gamers want Sony to walk back its decision to cancel physical copies of games.