Splinter Cell Remake Taking Inspiration From Metal Gear Solid For Stealth

Expert Verified By

Metal Gear Solid Raised Bar For Stealth Games!

Story Highlights
  • Splinter Cell’s stealth gameplay was heavily inspired by Metal Gear Solid.
  • The team still highly regards such gameplay elements, and the remake is expected to borrow from the same fundamentals.
  • The Splinter Cell director believes that Metal Gear Solid established a perfect set of rules.

Splinter Cell is one of Ubisoft’s most popular IPs. The first game released in 2002 heavily emphasized stealth gameplay, and the team is currently working on modernizing these elements with a new remake.

According to the game director, many of those elements were inspired directly by Metal Gear Solid.

Why it matters: This is not the first time Metal Gear Solid has been credited with revolutionizing stealth gameplay. The franchise has inspired various IPs, making it unique.

Splinter Call Remake Artwork
Splinter Cell Remake Has Been In The Works For A While

In an interview with GamesRadar, Splinter Cell director Francois Coulon revealed that Metal Gear Solid showed the team how to create stealth mechanics. The game had consistent rules, which played a role in making the experience so great.

It is a complete and consistent set of rules that set the way for any stealth game.

– Francois Coulon

He explained that any single element missing from the experience would make it seem dull or ridiculous. However, Metal Gear Solid executed everything perfectly, making it a balanced offering that worked so well.

Splinter Cell directly borrowed from these elements multiple decades ago. Years later, both Metal Gear Solid and Splinter Cell are getting remakes. Since Splinter Cell already took inspiration from Metal Gear Solid, fans can expect the same inspiration to carry through.

Ubisoft is said to be working on a faithful remake, though it will make changes to the story.

Splinter cell
Splinter Cell Remake Is Likely To Use The Same Fundamentals From Metal Gear Solid

Furthermore, the game will use ray-traced reflections for the stealth gameplay to innovate the genre further.

Previous reports also pointed out that the development is heading toward completion. Ubisoft Toronto is now assisting with Prince of Persia: Sands of Time Remake, but the team has yet to share gameplay from any of these projects.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

RPCS3 Hits Optimization Milestone with Up to 7% FPS Boost Across All CPUs

RPCS3 achieves a major milstone boosting PS3 emulation performance by 5-7%, improving FPS, stability, and SPU in demanding titles on all CPUs.

Mass Effect TV Show Undergoing Rewrites To Make it More Accessible For Non-Gamers

Mass Effect TV Show is currently going through major rewrites to make the show more accessible for players who haven't played the games.

Valve Working On A Steam ‘Framerate Estimator’ To Predict How Well A Game Runs Before You Buy

New datamining reveals that Valve is developing a Steam FPS estimator system to predict the amount of FPS each title can get on your PC.

There Are No Plans For New Prototype Game Despite Recent Rumors, Confirms Insider

There are currently no plans for a new Prototype game despite rumors suggesting a new title is indeed in development with Alex Mercer.

50% Of The AI Data Centers In The US Are Cancelled Due To Supply Shortage of Parts From China

Half of the AI Data Centers in the United States are being cancelled due to the supply shortage of parts coming from China.