Sony Patents To Detect Chemicals In Players’ Sweat Using Controllers To Monitor Stress During Gameplay

Expert Verified By

Sony May Lower Game Difficulty If You Get Stressed During Gameplay!

Story Highlight
  • Sony has published a new patent on using controllers to detect the chemicals in players’ sweat to gauge stress levels.
  • It wants to use the new biometric system to judge whether a player lacks cortisol or anything else that indicates low stress levels. 
  • If high fatigue is detected, the game difficulty might be lowered, hit boxes might become more forgiving, and the like.

In recent years, Sony has been on a spree to publish patents that intend to make gaming more convenient and accessible for players. Now, we’ve stumbled upon a new patent that wants to ensure that no players end up too stressed during gameplay in real time.

The patent discusses detecting the chemicals in players’ sweat using controllers to monitor stress levels while gaming. Sony wants to achieve this using spectroscopy, a way to find chemicals based on how light scatters when it hits the sweat.

So, if the glucose or cortisol levels in the sweat are low, the system can conclude that a player has become fatigued because of the game. Sony may adjust gameplay by lowering its difficulty or suggesting a break to help the player feel better.

low levels of glucose in the user’s sweat can indicate a low blood sugar level, which can leave the user feeling tired and shaky. Again the game can give the user a deliberate rest by altering in-game event timings, and/or alter difficulty levels, error tolerances, and the like.

Why it matters: The patent suggests Sony wants to control gamers’ stress levels during gameplay actively. Lowering difficulty might help players control frustration and improve their mood if it detects higher stress.

The image shows a schematic diagram of a user input device according to embodiments of the patent.

The patent “Biometric system and method” describes adjusting games for stressed players by easing timed events, enlarging enemy hitboxes, matching with weaker opponents, and more to reduce frustration.

Sony says monitoring stress usually needs a separate device, which isn’t convenient. So, it wants to add this feature to the PlayStation controller to help players enjoy games without stress.

muscle fatigue may have a correlation with response times or posture, and so the system may prompt greater error tolerance for rhythm/dance games, or increase the size of hit boxes in a fighting game.

The image shows a flow diagram of a biometric method using chemicals in the players’ sweat.

This same technology can also be added to VR headsets so that gameplay can be dynamically adapted to the fatigue levels of a player across various PlayStation platforms. 

Sony has also secured various innovative patents over the years, including one for expediting the development of AI-powered game remasters and another for creating AI ghost players for real-time player assistance.

Do you think it is right for Sony to detect players’ stress levels and modify the game’s difficulty and other elements based on it? Let us know your thoughts in the comments below, or join the discussion on the Tech4Gamers forum.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

Night City Style Meets the Real World: The Cyberpunk 2077 Motorcycle Crossover

Cyberpunk 2077 meets motorcycle culture in a Rebelhorn collaboration that brings Night City's style and practical riding features to the real world.

Why Devs Depend So Much On Microtransactions Today

Practically every game features microtransactions today, but despite their controversial nature, they do serve a purpose in the industry.

Classic Game Memories: Comparing Original Hardware and Revival Platforms

Both original hardware and revival platforms offer unique ways to revisit classic games, each with its own benefits and limitations.

Neon, Emotion, and Display Appeal: Why Edgerunners Collectibles Connect With Fans

Explore why Cyberpunk: Edgerunners collectibles appeal to fans through neon-inspired designs, memorable characters, and creative display ideas for gaming setups.

Trading Up in MM2: From Common Weapons to Your First Godly

Learn how to trade up in MM2, move from common weapons to your first godly, avoid bad deals, and build your inventory with smarter trades.