Sony Patent Teases Adaptive Touch Controller With No Physical Buttons For PS6

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A Touch Controller With Virtual Buttons Could Come With PS6!

Story Highlight
  • A new Sony patent discusses an adaptive touch controller with no buttons.
  • The controller works by creating virtual buttons that appear based on how the user holds it.
  • It could arrive with the PS6 or much later in the future if the patent is realized.

Many rumors have swirled about Sony’s next-gen console, but almost no one has focused on what its controllers could look like. The publisher might revolutionize controllers as we know them for the PS6.

Sony has published a new patent that talks about a capacitive touch controller with no physical buttons. The controller accepts input via adaptive virtual buttons that are not fixed to any positions and instead work based on how the user holds it.

The patent’s convenient timing has led many gamers to believe that the controller might be planned for PS6, since it is reportedly still years away.

Input surfaces of the controller may be configured to detect user touch and user inputs similar to activation of a button or manipulation of a directional pad
without requiring actual push buttons or a directional pad.

Why it matters: This controller could be a huge innovation for gamers. However, without fixed physical buttons, it might require a whole lot of practice to feel comfortable in our hands.

The image shows the body and sensors of the controller.
The image shows the body and sensors of the controller.

The patent dubbed ‘DEVICES AND METHODS FOR A GAME CONTROLLER’ discusses a touch controller with smart gesture inputs and customizable layouts that account for different grip sizes, thumb positions, and other accessibility needs.

Sony argues that current controllers are not comfortable or functional for all players due to a standard layout, which can make gaming difficult. The buttonless controller will let players use all types of inputs without any fixed-button restrictions.

The input surface may eliminate the need for physical buttons and allow for a single surface to detect one or more of touch, tap, swipe, slide, press, pinch, etc.

The controller will adjust virtual controls based on how you hold it.
The controller will adjust virtual controls based on how you hold it.

Sony has also published a motley of unique patents related to controllers, such as one that detects players’ sweat to monitor stress during gameplay, and another one that is a 3D grid-shaped controller that deforms to enhance immersion.

Do you think Sony will launch this controller for PS6, or will the patent never be materialized into a product? Let us know your thoughts in the comments below, or join the discussion on the Tech4Gamers forum.

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