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Sweet Baby Inc. Has No Place In Gaming Industry
Sweet Baby Inc., the company responsible for the post-writing of many AAA video games, is not a positive influence on the industry.
EA Says Players Want More Live Service Games
EA has revealed that it will double down on making live service and open-world games as the players prefer.
PUBG Battlegrounds Moving To Unreal Engine 5 For Visual Revamp
PUBG Battlegrounds is still going strong, and the battle royale title is now moving to Unreal Engine 5 this year.
EA Confirms Third Star Wars Jedi Game Still in Development
EA has confirmed that a third Star Wars Jedi game is still in development amidst the cancellation of the Mandalorian game.
EA Confirms 670 Layoffs, Canceling Star Wars Mandalorian Game
Days after PlayStation laid off around 900 developers, EA has confirmed its own job cuts, impacting 5% of the publisher.
Skull and Bones Hit Record Player Engagement, Says Ubisoft
Ubisoft confirms that Skull and Bones has set a new record for the company, becoming one of its most-played titles.
Helldivers 2 Is An Exception In Live Service Genre, Says Gears Creator
Gears of War creator Cliff Bleszinski believes titles like Helldivers 2 and Palworld are not the general rule of live-service gaming.
Nintendo Sues Yuzu Emulator After Zelda Was Pirated 1 Million Times
Nintendo is looking to go after Yuzu, claiming that such emulators led to Zelda: Tears of the Kingdom being pirated 1 million times.
PS5 Continues Selling Faster Than PS4; Sales Ahead 7% in 39 Months
According to Circana, the PS5 is now tracking ahead of the PS4 when comparing sales for the first 39 months of both console's lifecycles.
Ubisoft Believes Rainbow Six Siege Has Potential To Live On Forever
Ubisoft believes Rainbow Six Siege can outlive the competition, so there are no plans for a sequel for the foreseeable future.
The Division: Warzone From Ubisoft Rated In Taiwan
The Taiwanese Game Rating Board has recently rated a new title in the Division universe named The Division: Warzone.
FromSoftware Can Release Games So Quickly Due To Efficient Staff
The FromSoftware director elaborated on the success behind the studio's recent output, giving credit to the team for its efficiency.