Players Just ‘Don’t Explore’ In Open World Games Because Of Gameplay Fatigue, Says Ex-GTA 6 Designer

Expert Verified By

The Open World Fatigue Is Becoming A Big Issue!

Story Highlight
  • The former GTA 6 and Red Dead Redemption Online game designer says that players just don’t explore open-world games anymore. 
  • These games require huge time investments and are massive, which fatigues players and gives them exploration anxiety.
  • Running across a big map seems like a chore to players, so developers need to take the map size into account.

Two decades ago, imagining large-scale open-world AAA games appealed to both gamers and developers. However, these similar titles have now become part of a saturated market. Now, a former GTA 6 game designer explains that players have become tired of the genre.

The former Rockstar Games developer Cameron Williams says players simply don’t explore these massive open-world spaces anymore. In an era of fast-paced live-service titles that grab all your attention, most gamers no longer want to spend time exploring large maps.

Why it matters: The ex-GTA 6 designer argues that large open-world games appeal less to most players because of gameplay fatigue.

Many insiders and analysts predict shorter AAA games are the way forward.

Speaking to PC Gamer, the former designer clarifies that open worlds lead to gameplay fatigue for players because they require big attention spans and time investment. However, this can quickly get exhausting for gamers and cause ‘exploration anxiety.’

Players just don’t explore right? Whether that’s because you have a super action-oriented game or because they just simply aren’t compelled.

Cameron says that even getting players to look at a certain place in an open world proves to be a big challenge for developers. Therefore, they need to be manipulated into doing certain activities—like how Red Dead Redemption 2 introduces fishing in a main mission. 

They’re wondering, ‘Okay, how far away is the next thing? I really gotta run all the way across the map? And what’s my gain?’

On the flip side, players find shorter and more detailed open worlds—like Metro Exodus and Sunset Overdrive—more appealing. 

Cyberpunk 2077 Night City
Cyberpunk 2077 offers one of the best open-world experiences to date.

GTA 6 is shaping to be the next big entry to innovate in the open-world formula as we know it, as it will include real-time traffic incidents, dynamic weather systems, and much more.

Do you think the open-world games becoming massive over time have made gamers tired of them? Let us know your thoughts in the comments below, or join the discussion on the Tech4Gamers forum.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

Job Listing Confirms Sony’s Live-Service Title Fairgames Is Powered by Unreal Engine 5

Tech4Gamers came across a job listing at SIE for Fairgames, which revealed that the game is being built on Unreal Engine 5.

Intel Core Ultra 7 270K Plus Surpasses 265K by 4.2% in Geekbench Benchmarks

The Intel Core Ultra 7 270K Plus is 4.2% faster than the 265K demonstrated in a performance test by Geekbench.

Netflix Was Initially Interested in Buying EA, But Decided To Go For WB, Fox and Disney Instead

Netflix was reportedly interested in buying EA in the first place, but then settled for Warner Bros, Fox, and Disney and their games studios.

Tomb Raider Studio Has a New Open-World Action-Adventure Project in the Works Since 2019

Eidos Montreal, studio behind Tomb Raider games is working on a new third-person action adventure game since 2019.

Ubisoft Open to Bringing Back Dual Protagonists in Future Assassin’s Creed Games; If the Story Supports It

Assassin's Creed Shadows associate game director claims Ubisoft plans to do dual protagonists in future titles if the narrative calls for it.