Nintendo Believes One Game Selling 30 Million Every 5 Years Is Enough Success

Expert Verified By

Nintendo Satisfied With One Hit Every 5 Years!

Story Highlight
  • Nintendo has shared its approach to measuring success for first-party releases.
  • It states that 1 million sales are considered underwhelming.
  • The gaming giant says that games with 30 million sales are considered big hits, but these are needed once every few years.

Nintendo is undeniably the most successful of the three console manufacturers. It currently boasts the best-selling console, the strongest first-party lineup, and arguably the most diverse user base.

Following this success, it’s interesting to observe Nintendo’s approach to the business. According to Shigeru Miyamoto, the gaming giant does not find a game selling 1 million units a big success.

However, the company only needs a major hit once every three to five years.

Why it matters: Nintendo is set to embark on a new journey in 2025 with the next generation of the Switch. Therefore, the company must set clear goals for optimal results.

Legend of Zelda: Tears of The Kingdom
The Legend of Zelda: Tears of The Kingdom Almost Won Game of The Year In 2023

In a recent interview, Miyamoto outlined Nintendo’s criteria for a huge hit. He explained that a game selling 30 million units fulfils this criterion, but the gaming giant does not expect all its releases to be this big.

He also discussed that breaking even is not considered great since developers work hard to achieve the best results. This is why Nintendo rarely settles for less, even if it often experiments with smaller titles.

If we can have one big hit every three to five years, we’ll be fine.

-Shigeru Miyamoto

It is important to note that the gaming giant boasts four such titles from the current generation. This includes the following games:

  • Mario Kart 8 Deluxe (61.97 million)
  • Animal Crossing: New Horizons (45.36 million)
  • Super Smash Bros. Ultimate (34.22 million)
  • The Legend of Zelda: Breath of the Wild (31.85 million)

This list excludes the Pokemon entries, which easily sell 30 million units, as well.

Nintendo Switch 2
The Switch Successor Should Show Up Soon

Another such hit is currently in the making. The Legend of Zelda: Tears of the Kingdom has already sold over 18 million units, so it should reach the 30 million figure soon.

Miyamoto’s statement is interesting since the sustainability of console gaming has been a major debate recently. Nintendo is arguably the most traditional gaming giant since it sticks to the principles of exclusivity and experimental gaming.

However, the company is more than satisfied with its business right now. There seems to be nothing to worry about as long as it puts out titles that sell 30 million units.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

Fans Worried As Borderlands 4 Confirmed To Be Using Unreal Engine 5

Borderlands 4 project producer has confirmed in an interview that Borderlands 4 will use Unreal Engine 5. This tidbit has worried many fans.

Intergalactic Actress Praises Neil Druckmann; Calls Him Video Game God

Intergalactic actress, Tati Gabrielle says working with Neil Druckmann is a dream come true and that the director is a video game God.

Dragon Age: The Veilguard Director Blames “Hate Campaign” For RPG’s Failure

The director behind Dragon Age: The Veilguard recently addressed the wave of criticism coming the series' way after the latest entry.

PS5 Pro With PSSR Can’t Maintain 60 FPS In Space Marine 2

Sony's latest PS5 Pro is unable to maintain 60 FPS in Warhammer 40k: Space Marine 2, even with PSSR enabled.

Xbox Will Only Release Exclusives If It Doesn’t Have Resources For PS5 Port, Says Insider

Xbox has completely changed its strategy, pursuing exclusives only when a multiplatform release isn't feasible from the beginning.