Helldivers 2 Is An Exception In Live Service Genre, Says Gears Creator

Expert Verified By

Most Live-Service Projects Are Bound To Fail!

Story Highlight
  • Cliff Bleszinski claims titles like Helldivers 2 are an exception to the live-service rule.
  • He believes that live service games need great marketing to become popular.
  • Live service games need to go viral to become successful, as per the developer.

Live service games are either a hit or a miss since various titles, like the recently launched Suicide Squad, are quick to lose steam shortly after launch.

The creator of Gears of War, Cliff Bleszinski, has also made two live services, both of which failed, causing him to shut down his studio. While talking about live service games, Cliff Bleszinski says that titles like Helldivers 2 and Palworld are an exception.

Why it matters: Helldivers has already crossed over 3 million sales in under a month. Similarly, Palworld has reached over 25 million players, already becoming the most successful release of the year.

Palworld
Palworld Screenshot via Pocketpair

During a recent interview with PCGamesN, Cliff Bleszinski talked about the struggle of developing live service games. He believes that a game doesn’t only need good gameplay but also needs to go viral to become successful.

“It’s so hard to make a live-service game. If the game dies, and the servers go dark, the game is just gone.”

-Cliff Bleszinski 

When he was asked about releases like Helldivers 2 and Palworld, which have become the most successful titles of the year despite little hype initially, Cliff Bleszinski said that both of the games have achieved these results due to their viral growth.

He believes that the key to becoming successful is going viral or spending half of the money on marketing to make the game popular.

“If you’re not on the front page of Twitch, you’re dead in the water.”

-Cliff Bleszinski 

Proving this point, both games have found a notable following on platforms like TikTok, Twitch, and Twitter. The Gears of War creator says that if a project takes $100 million to develop, an additional 50% of that budget is needed for the marketing.

However, virality on social media can effectively serve as its own form of marketing from the audience.

Helldivers 2
Helldivers 2 Screenshot via Arrowhead Game Studios

While we agree with the Gears of War creator, we believe another important factor is the pricing of the game. Both Helldivers 2 and Palworld are available for half the price of a typical AAA release, making them more appealing.

Still, even such massive games can experience drop-offs in player counts. Palworld recently lost around 85% of its players, making it one of the biggest drops in Steam history. However, both games still have hundreds of thousands of active players.

Nonetheless, many teams are still unable to nail a successful live-service recipe. Only a few gaming giants can boast live-service titles that can be considered a huge deal, while the rest struggle to translate their ideas to an evolving Games-as-a-Service model.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

GTA 6 Trailer 3 Will Mark a Point of No Return for Rockstar Games

Rockstar Games is expected to launch the third GTA 6 trailer soon, which will be a vital point for the game's growing marketing campaign.

“If Watching A Steam Is Enough, The Game Isn’t Good Enough”, Says Resident Evil Creator

Resident Evil creator says if players watch a playthrough of a game and are satisfied with it, it means that the game isn't good enough.

Six Years On, Naughty Dog Still Hasn’t Released a Major Game Since The Last of Us Part 2

Naughty Dog has mostly been radio silent this PlayStation generation, leaving fans waiting for over six years.

Saros Is Selling Below Older PlayStation Titles, Analysts Say

Saros has sold fewer copies in 2026 than games like Astro Bot and Gran Turismo 7, which launched as PS5 exclusives years ago.

Assassin’s Creed Hexe Development Reportedly Accelerated, Now Targeting June 2027

Assassin's Creed Hexe development has been accelerated and is now expected to arrive in June 2027, instead of late 2027.