- Ex-Tekken developer and boss Katsuhiro Harada has recently criticized the Xbox Series S in a discussion with other developers.
- He noted that the console feels extra limiting in key areas like memory, making it difficult to work with.
- The developer hopes future generations won’t ship with similarly weaker consoles.
The Xbox Series S has now been on the market for six whole years, and the console has certainly seen its fair share of controversy since then. While some appreciate the hardware for being cost-effective, others have found it limiting and downright disappointing.
The former Tekken boss Katsuhiro Harada has also shared his thoughts on the matter recently, stating that the Xbox Series S shouldn’t exist.
Why it matters: Microsoft had high hopes for the Xbox Series S in 2020, but the console hasn’t been the most appealing to developers.

Discussing the difference between consoles and PC platforms, Katsuhiro Harada explained that consoles make it easier to organize fighting game tournaments because of their standardized setups.
He then pivoted to the Xbox Series S, sharing his grievances with the system. The former Tekken boss believes that the “Xbox Series S sucks.” He feels this way due to how it limits developers compared to the Xbox Series X.
Harada made the point that a weaker console like the Nintendo Switch 2 doesn’t suffer from the same problem since it offers a single hardware platform. On the other hand, the Xbox Series X is a lot more capable, but developers run into trouble when optimizing games for the Xbox Series S, which is similar but is held back in key areas like memory.
He also made the point that some customers criticized developers for the shortcomings of the Xbox Series S, hoping that future generations would not repeat the same mistake of launching a lower-powered console.
I wish hardware like the Xbox Series S wouldn’t be released. It feels like heaving to do extra work for a slightly weaker child.

As mentioned earlier, this isn’t the first time a developer has shared similar thoughts on the Xbox Series S. Therefore, it will be interesting to see how a major AAA studio like Rockstar Games handles optimization for the platform, especially with a game like GTA 6 now days away.
What do you think of the ex-Tekken developer’s thoughts on the Xbox Series S? Share in the comments below and on the Tech4Gamers Forums.
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[Senior News Reporter]
Avinash is currently pursuing a Business degree in Australia. For more than 5 years, he has been working as a gaming journalist, utilizing his writing skills and love for gaming to report on the latest updates in the industry. Avinash loves to play action games like Devil May Cry and has also been mentioned on highly regarded websites, such as IGN, GamesRadar, GameRant, Dualshockers, CBR, and Gamespot.


