CDPR Unreal Engine 5 Switch Won’t Force Game Development From Scratch

Expert Verified By

Past Experience Will Ease Transition To Expedite Development!

Cyberpunk 2077 has just had its last hurrah with the Phantom Liberty expansion. The content update has enticed many players to revisit the game, allowing it to peak at over 246K concurrent Steam users this week.

Both the game and its expansion are also dominating the Steam top sellers after the recent release, leading to the best period for Cyberpunk 2077 since its launch nearly three years ago.

In addition to Cyberpunk 2077, CD Projekt RED is ready to say goodbye to the REDengine, moving all development to Unreal Engine 5. However, this transition will not force the studio to start from scratch.

Why it matters: CD Projekt RED had already achieved great feats with its in-house engine, and many believed that the switch to Unreal Engine would be a setback for the studio.

The Witcher Remake Unreal Engine 5

 

The Cyberpunk 2077 director recently discussed the studio’s decision to adopt Unreal Engine 5 for future development.

Like CD Projekt RED, many other studios have shifted development to this engine, adopting it as an industry standard due to promising technologies for the future of game development.

However, in CD Projekt RED’s case, the previous engine had already served the team well. Cyberpunk 2077 is among the best-looking games out today, incorporating the latest technologies like ray tracing, path tracing, and more.

Therefore, the loss of progress became a common concern for the studio’s next games. However, Gabe Amatangelo told PCGamer:

“It isn’t starting from scratch.”

He explained that some parts of Unreal Engine 5 are similar to the studio’s own engine while others are different. However, CD Projekt RED’s engineers feel Unreal Engine 5 opens up more possibilities for the creatives at the studio.

The Cyberpunk 2077 director also pointed to the REDengine’s strengths and said:

“There are some things that REDengine does better, we’re working with Epic to bring to that engine as well.”

While he refused to elaborate upon the specific benefits of working with Unreal Engine 5 over the REDengine, the opportunity to explore new technologies has been refreshing for CD Projekt RED.

Cyberpunk 2077 2.0
Cyberpunk 2077 2.0

The studio’s REDengine has been used for over a decade, bringing the beautiful worlds of The Witcher 3 and Cyberpunk 2077 to life.

Nonetheless, the team hopes that this transition will open up more possibilities for its games, allowing it to produce more detailed and lifelike RPGs in the coming years.

Unreal Engine 5 will power The Witcher 4, the sequel to Cyberpunk 2077, and the rest of CD Projekt RED’s future lineup. While the studio is shifting to a new engine, it will continue to pursue cutting-edge visuals for immersive RPG experiences in the coming years.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

Epic Games Accuses Valve of “Illegal” Methods Over Steam Microtransactions and Fees

Epic Game's CEO accuess Valve, stating that the company still employs excessive commissions and pricing structures that he claims are illegal.

Bethesda Veteran Says Starfield Would’ve Been A Hit If It Was Developed By Some Other Studio

Skyrim lead says if a new, smaller studio developed Starfield, it would've been a hit, because the expectations from Bethesda were too high.

Modders Unlock Multi-Frame Generation Alongside FSR 4, Results Shown On The RX 7900

Modders have now managed to enable FSR 4 and Multi Frame Gen on the 4-year-old RX 7900 and showcased it by running Cyberpunk 2077.

Ex-Rockstar Dev Praises Crimson Desert: “I’m Impressed With The Game”

A former Rockstar developer has reacted to Crimson Desert's latest gameplay, sharing nothing but positive words for the RPG.

Resident Evil Requiem Will Be Less Scary Than RE7, But Still An Improvement Over Village

Resident Evil Requiem director Koshi Nakanishi says that Capcom has toned down the horror in the game since players found RE7 too scary.