Xbox Confirms Call of Duty Would Run Worse On Nintendo Switch

Expert Verified By

COD Would Perform Like Other Switch Games!

Microsoft’s ongoing $68.7 billion acquisition of Activision Blizzard has provided hope for Call of Duty on the Nintendo Switch. Both gaming giants previously signed a deal for the FPS franchise, but Nintendo’s weaker hardware poses a few challenges.

Previously, the CMA has expressed concern over Call of Duty on the Nintendo Switch. While Microsoft is confident that the franchise can run on weaker hardware, Phil Spencer has recently confirmed that this would require various compromises.

Phil Spencer believes Call of Duty would target performance similar to other Nintendo Switch games.

Why it matters: The Activision Blizzard merger is in a complicated situation, and Microsoft needs all the help it can get. The deal with Nintendo shows Microsoft’s commitment to using the deal for the wider availability of Activision titles.

The statement comes from the recent court appearance against the FTC. During the case, Phil Spencer was asked about his goal of bringing the franchise to Nintendo hardware.

Phil Spencer’s statement is not surprising. Previously, various games from the PS4 and Xbox One have been ported to the Nintendo Switch, but these games require several compromises.

These compromises are made in terms of resolution and frame rate. First-person shooter games are best played at 60FPS, and Call of Duty has targeted this frame rate for over a decade.

However, the Nintendo Switch would likely not be able to achieve this frame rate. First-person shooter games like Doom Eternal run at 30FPS on the Nintendo Switch, and Call of Duty would likely require the same target.

Additionally, the game would also run at a much lower resolution.

It should also be noted that Nintendo is likely working on new hardware. The Nintendo Switch successor is expected to release next year, and this could be a massive benefit to Microsoft’s goal of bringing Call of Duty to the platform.

If the next Nintendo console can offer specifications similar to the PS4 and Xbox One, a 60FPS target for the franchise would not be too far-fetched. However, this remains to be seen.

For now, Phil Spencer believes that current Nintendo hardware would only achieve similar performance to other Nintendo Switch games.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

Highguard Devs Say They Didn’t Expect the Hate: “We Made a Game You Couldn’t Find Anywhere Else”

Highguard developers say that they didn't expect the hate for the game and made something that "couldn't be find anywhere else."

Sony Patent Teases Adaptive Touch Controller With No Physical Buttons For PS6

A new Sony patent reveals a buttonless controller that works with virtual adaptive buttons that change based on how the user holds it.

CD Projekt Shares Climb Amid Reports of Imminent The Witcher 3 New DLC

CDPR shares have climbed based on the hype of the potential The Witcher 3 DLC, expected to launch before GTA 6.

Resident Evil Requiem Will Feature About 100 Different Zombie Personalities, Each With Their Own Unique Traits

Resident Evil Requiem director says the game features about 100 different zombie personalities, and they'll retain memories from past lives.

More Than 50% Of Developers Now Consider Generative AI Negative For The Industry, Up 22% From Last Year

As per GDC's 2026 report, 52% of game developers are against the use of generative AI in any shape or form during production.