Bloodborne Player Count Saw Major 57% Uplift Thanks To Elden Ring DLC

Expert Verified By

Elden Ring Hype Pushed Players Toward Bloodborne!

Story Highlight
  • Bloodborne saw a massive 57% spike in player counts in June, thanks to Shadow of the Erdtree.
  • Following the DLC’s release, player counts continued to rise, making the game PlayStation’s 65th most-played title.
  • It outpaced every other FromSoftware release and went through the biggest resurgence.

Bloodborne’s current popularity speaks for itself. Following recent events like the game’s 9th anniversary and PlayStation’s disappointing State of Play, fans demanded the PlayStation address the lack of attention for this particular PS4 exclusive.

Meanwhile, news of a playable build through emulation led to buzz throughout the fandom. If this wasn’t enough, it seems players recently returned to Yharnam, with Bloodborne going through a major resurgence.

Why it matters: Even though this first-party title is among the few that never got a next-gen upgrade, many are still willing to play it. This underscores excellent game design that transcends technical limitations.

Bloodborne
Bloodborne First Came Out In 2015

As reported by TrueTrophies, the lead-up to Shadow of the Erdtree led to a positive development for Bloodborne.

Data from over 3 million PlayStation accounts suggests that this game saw 57% more activity in June as FromSoftware fans flocked to Yharnam in anticipation of Elden Ring’s DLC.

However, the successful run didn’t stop there. While Shadow of the Erdtree enjoyed mass positivity from critics and fans, Bloodborne’s player count continued to rise and showed an 11.61% increase in total players.

It also ranked as PlayStation’s 65th most-played game during the last week of June after Shadow of the Erdtree arrived. Interestingly, no other FromSoftware game apart from Dark Souls 3 saw similar results after the Elden Ring DLC launched.

In the case of Dark Souls 3, player counts went up 5.9% that week, making it PlayStation’s 121st most-played title.

Bloodborne FromSoftware PS5 PS4
Bloodborne’s Gameplay Helped Improve The Entire Souls-like Genre

While PlayStation hardly needs any more proof at this point, this instance shows why Bloodborne remains a special FromSoftware release. Many games have come and gone since it first debuted, but few have rivaled the qualities of this particular title.

FromSoftware, like many fans, is open to the idea of a Bloodborne PC port in the hopes of bringing this gothic masterclass to new players. Meanwhile, leaks point to a remake that could potentially arrive by the next generation.

PlayStation continues to ignore the subject amid the rumors, expectations, and speculation. Instead, the gaming giant is focusing on a select few IPs, like Horizon and God of War.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

Highguard Devs Say They Didn’t Expect the Hate: “We Made a Game You Couldn’t Find Anywhere Else”

Highguard developers say that they didn't expect the hate for the game and made something that "couldn't be find anywhere else."

Sony Patent Teases Adaptive Touch Controller With No Physical Buttons For PS6

A new Sony patent reveals a buttonless controller that works with virtual adaptive buttons that change based on how the user holds it.

CD Projekt Shares Climb Amid Reports of Imminent The Witcher 3 New DLC

CDPR shares have climbed based on the hype of the potential The Witcher 3 DLC, expected to launch before GTA 6.

Resident Evil Requiem Will Feature About 100 Different Zombie Personalities, Each With Their Own Unique Traits

Resident Evil Requiem director says the game features about 100 different zombie personalities, and they'll retain memories from past lives.

More Than 50% Of Developers Now Consider Generative AI Negative For The Industry, Up 22% From Last Year

As per GDC's 2026 report, 52% of game developers are against the use of generative AI in any shape or form during production.