Blizzard Planned To Reduce Microtransactions From Diablo 4 Before Xbox Acquisition

Expert Verified By

Former President Wanted To Pivot Away From Live Service Model!

Story Highlight
  • The former Blizzard boss wanted to cut down on Diablo 4 microtransactions before the Xbox takeover. 
  • Mike Ybarra also wanted to pivot away from the company’s live service model. 
  • Diablo 4, despite its overpriced microtransactions, has gone on to make over $150 Million in revenue. 

Diablo 4 is one of the most successful games in the franchise. It launched to a mixed reception from fans, who liked the overall game but were disappointed in the numerous microtransactions and bugs at the time. 

However, the microtransactions scenario could have turned out a lot differently if Xbox hadn’t acquired Blizzard. Before being acquired, the former Blizzard president was reportedly pushing to cut down on the microtransactions from Diablo 4.

Why it matters: Diablo 4 is notorious for some of the worst-priced microtransactions. There are cosmetic skins that can run up to $25 on top of the price you pay for the actual game. 

Diablo 4
Diablo 4’s microtransactions would’ve turned out differently if the studio hadn’t been acquired.

In Jason Schreier’s recently published book about Blizzard (via PCGamer), he went into detail about what happened at the company as it was on the verge of being acquired by Xbox. Interestingly, its former president, Mike Ybarra, wanted a change in the company’s business model. 

Ybarra not only wanted to cut down the microtransactions from Diablo 4 but also wanted an Overwatch reboot before leaving the company. However, this decision made him highly unpopular with the developers but could’ve stirred well with the fans. 

Diablo 4
Diablo 4 has very overpriced in-game purchases, with skins costing $25

Despite this, Diablo 4 has since gone on to make over $150 Million in revenue just from the microtransactions. It would’ve been really interesting to see how things could’ve turned out if Ybarra had stayed at the studio. 

The decision to release an Overwatch reboot would also have been fascinating. Overwatch 2 hasn’t sat too well with fans. It was a major letdown for many, considering the original game won the Game of the Year award in 2016. 

Blizzard employees during his tenure reportedly hated Mike Ybarra. He was the person who brought the developers back to offices after years of remote work and wanted Blizzard to ‘Pivot away from the live service model’.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

Sabrent Introduces Rocket Enterprise PCIe 4.0 NVMe SSD

The Rocket Enterprise PCIe 4.0 U.2/U.3 NVMe SSD offers enterprise-grade performance with speeds up to 7,000 MB/s read and 6,800 MB/s write.

Ex-Ubisoft Developer Says Gamers More Interested In Unique Indie Games Than AAA Titles Today

A former Ubisoft developer has stated that gamers are now more interested in creative titles, paving the path for more indie successes.

Monster Hunter Wilds Devs Say They Polished The Game ‘As Much As Possible’ Despite Major PC Issues

Monster Hunter Wilds producer has recently claimed that developers polished the game as much as possible despite all the lingering PC issues.

Kingdom Come Deliverance 2 Getting Official Mod Support In The Next Two Weeks

Warhorse Studio's PR Manager told Tech4Gamers that Kingdom Come: Deliverance 2 will get official mod support in two weeks.

Kingdom Come Deliverance 2 Dev Believes Optimizing Games Is Better Than Relying On Upscaling Like DLSS/ FSR

The team behind Kingdom Come Deliverance 2 has discussed the recent trend of upscaling, highlighting why optimization is still so important.