AC Black Flag Resynced’s Parkour Flow Feels Janky Compared To Classic Release

Expert Verified By

The Pause When Jumping In Resynced's Parkour Hurts Immersion!

Story Highlight
  • Black Flag Resynced’s parkour momentum suffers from stuttering, like in modern AC games.
  • The parkour system is faster and features bigger jumps, but Edward seems too floaty.
  • Edward also seems to be using Naoe’s running animations from AC Shadows in some places.

Assassin’s Creed Black Flag Resynced has finally put Ubisoft in a favorable spot after months of negative press. The remake is already the top seller on PS stores in multiple regions, but a deeper dive into its updated mechanics has already started to divide players.

A new side-by-side comparison reveals that Ubisoft has updated parkour mechanics in Resynced to resemble modern AC games rather than the original. While it might be a good thing in many ways, the parkour flow in the remake also seems to suffer from stuttering. 

This is the same type of stuttering in momentum after every jump that we saw in AC Mirage and Shadows. 

Why it matters: Besides the stuttering, Ubisoft is making strides regarding parkour mechanics in Black Flag Resynced. However, Edward’s bigger leaps and floaty impact are unpopular because they feel unnatural.

YouTuber AKG29 highlights the biggest parkour changes between the original Black Flag and the remake. Edward’s movement has become much faster, and he jumps much farther than before. This makes the traversal feel much quicker across the map.

The world is also updated to accommodate the faster speed, with landings now lacking any impact to avoid the magnetic feeling from the original. However, stuttering after every jump really takes away from the immersion.

While the video calls the new parkour system an overall improvement, the comments underneath and gamers on social media seem to disagree with the sentiment.

Some of the short running sequences also reveal that he uses the same animations as AC Shadows’ Naoe in some places, which makes the gameplay feel awkward.

A majority of players now hope that Ubisoft improves these gripes in Black Flag Resynced before launch and brings back the impact from the original parkour system. 

Do you think Assassin’s Creed Black Flag Resynced will impress gamers with its updated parkour mechanics? Will Ubisoft fix the jankiness before its release? Let us know your thoughts in the comments below, or join the discussion on the Tech4Gamers forum.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

Diablo 5 Officially Announced By Blizzard; Targeting 2029 Release Window

Blizzard has officially announced Diablo 5, with the next mainline entry currently targeting a 2029 release window.

God of War Creator Says Sony Should Fire PlayStation Studios Boss Following Recent Disasters

God of War creator David Jaffe has criticized PlayStation Studios' leadership due to back-to-back live-service failures.

PS5 Emulation Shows Massive Jump Again; Demon’s Souls Now Runs 10x Faster

A new report suggests that PS5 emulation has taken another major step forward, with KyTyPS5 now running Demon’s Souls remake 10x faster.

Steam Is Officially 23 Years Old Today And Continues To Dominate PC Gaming

Steam has completed 23 years, marking another major milestone for a platform that started as one of PC gaming’s most disliked launchers.

China Can Now Domestic Quratz To Manufacture 300mm DRAM Chip Production

China advances semiconductor independency, as Jiangsu gains certification for domestic high-purity quartz used in 300mm DRAM production.