Arkane Boss Calls Out Xbox; Says Studio Closure Was “F**ing Gut Stab”

Expert Verified By

Arkane Boss Had Harsh Words For Xbox!

Story Highlight
  • Arkane Austin has just been shut down.
  • Arkane Lyon continues to work on Marvel’s Blade, but the studio’s boss has criticized Xbox for the decision.
  • The studio head wants executives to be more considerate of developers during difficult times.

Arkane Austin has joined the list of studios that were completely shut down by Xbox after its acquisitions. While this team’s recent release, Redfall, was far from the greatest success, many have been surprised by the announcement.

This closure has equally surprised the head of Arkane Lyon. Following this upsetting reveal, the studio head took to Twitter, expressing his criticism of Xbox.

Why it matters: The developer serves as a voice for the larger gaming industry in this instance, helping to get the point across to gaming giants like Microsoft.

Marvel's Blade Game
Arkane Lyon Announced Marvel’s Blade Last Year

Dinga Bakaba did not shy away from admitting that Redfall was not a huge success. However, he asserted that publishers should support developers in difficult times since they are quick to celebrate big and successful releases.

He urges executives to treat their employees better, highlighting that gaming is still a medium of entertainment. The developer’s plea is made more impactful due to the current state of gaming, which seems to be stuck in a loop of constant layoffs and studio closures.

Addressing Arkane Austin, he pointed out that Microsoft’s decision has left Arkane Lyon safe for now, but it doesn’t make the closure of its partner studio any easier to accept.

Great teams are sunsetting before our eyes, and it’s a fu***ng gut stab.

-Dinga Bakaba

He also calls for people to give Arkane Austin employees time to deal with their loss. Unfortunately, Tango Gameworks is going through a similar fate after Xbox’s recent closures.

Redfall
Xbox Is Moving On From Redfall After Today

The Arkane Lyon boss has made several relevant points here. Whether it be EA, Sony, or Take-Two, the industry has been brutal to its talent in 2024. This will only harm gaming in the long run.

If developers continue to struggle with mental health, challenging working conditions, and the threat of impending layoffs, creativity will suffer. This is precisely what Dinga Bakaba intends to convey, hoping to convince executives to avoid repeating similar closures in the future.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

Steam Machine Updated With FSR 4.1 Support By Valve

Valve has brought FSR 4.1 to the Steam Machine, hoping to improve the actual image quality produced by the hardware.

Intergalactic Delay Could Push Budget Beyond $600 Million, Says Insider

Naughty Dog's Intergalactic could end up becoming one of the most expensive game to date if it ends up being delayed beyond 2027.

Control Resonant To Offer At Least 30 Hours of Gameplay

Remedy's Control Resonant might offer up to 50 hours of gameplay, but gamers can expect the main story to last at least 30 hours.

Xbox Hardware Revenue Falls By 29% In Latest Fiscal Year After Price Hikes

In its Fiscal Year 2026 report, Xbox revealed that hardware revenue dropped by a whopping 29% compared to FY25.

Halo Campaign Evolved Launches To Lowest Series Player Count on Steam

Halo Campaign Evolved's full Steam release has been met with a disappointing peak player count on Steam so far.