The Last of Us Creator Thinks Games Like ‘Bloodborne’ Have Weak Story

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"Those Games Are Less About Story"

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  • Neil Druckmann, creator of The Last of Us, seems to think that Souls games aren’t about stories. 
  • He thinks mood matters more in such games than stories, which many fans disagree with. 
  • The emphasis on story is quite high in games like Bloodborne, Dark Souls trilogy, and Elden Ring. 

Bloodborne is one of the most beloved PlayStation exclusives. The demand to bring games with a 60FPS patch on PS5 and PC is extremely high. However, Sony has continuously been ignoring its fans, so the fandom took it into their hands and ported the whole game to PC.

This happened because Bloodborne is that good of a game. However, the creator of The Last of Us Series thinks that such games are less about the story despite the great effort put into their stories. 

Why it matters: Soulsborne games have compelling and mind-blowing stories that are hard to decipher. However, when one understands the story, it blows their mind. 

Bloodborne
The Last of Us Creator Thinks Games Like Bloodborne Have Weak Stories

In a very old interview that has surfaced recently, given the massive demand for Bloodborne, Neil Druckmann reveals that Souls games are less about the story, which many fans might not agree to. 

To me, those games are less about story and more about mood. It’s just about this constant tension that the world gives you, which is so unique to video games.

-Neil Druckmann

Druckmann expressed his feelings by saying it was his favorite game of 2015. However, he thinks the game is less about the story, which doesn’t make sense. Games like Bloodborne have rich stories, especially for those who try to understand them completely. 

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It Has Been A Long Time Since Fans Have Been Demanding A Remake For This Gothic Horror Souls Game

We agree that many players play it only for fun, but a person who writes narratively driven games saying it is more about the mood than the story seems a little off. Fans’ reaction to this was shocking, with many claiming he probably didn’t understand the story.

In such games, the story isn’t revealed to you easily; you have to collect the pieces, and then they would make sense. This is why many prefer watching VaatiVidya on YouTube to understand the complex lore of such games. 

What do you think of Neil Druckmann saying Souls games focus on story is weak? Do you agree with him? Let us know in the comments section below, or join the discussion on Tech4Gamers’ official forums

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