Unreal Engine 5 Games Always Need Upscaling Due To Engine Design

Expert Verified By

FSR & DLSS To The Rescue!

Story Highlight
  • Unreal Engine 5 games are extremely demanding to run, even for the best hardware.
  • They often require upscaling technology to achieve optimal results.
  • A developer states that this is practically required since the engine is designed with upscaling in mind.

Unreal Engine 5 has come into its own this year, with games like Hellblade 2 showing the technology’s potential. One key element that stands out among Unreal Engine 5 games is just how demanding they prove to be.

The incredible visuals come at a cost, forcing even the best hardware to rely on upscaling at nearly all resolutions. According to a developer, this ends up being the case because of how the technology is designed.

Why it matters: In recent years, fans have complained about developers relying too much on upscaling technology.

Speaking on Broken Silicon, Infuse Studio’s Jacob Stutton discussed the current trend of upscaling and developers relying on the technology. This team has previously worked on games like Spirits of the North.

Pointing to Unreal Engine 5 specifically, he highlighted that Epic Games added TSR (temporal super resolution) to the engine from the beginning. This technology is meant to be used for all games that utilize the engine to its fullest.

This means that Epic Games expects developers to use upscaling technology. Whether they rely on TSR, DLSS, or FSR is a matter of preference, though most games typically come with all options today.

If this is the default thing that you need to use, then that’s not a bonus. That’s a requirement.

-Jacob Stutton

Gears E-Day
Gears E-Day Was Recently Shown Off Using Unreal Engine 5 Assets

Many have been concerned about FSR and DLSS becoming potential substitutes for optimization.

However, as Jacob Stutton put it, Unreal Engine 5 practically demands developers make full use of all the tools at hand. He also pointed out that this is why no game comes to mind when thinking of native 4K gaming without any upscaling.

Future games like Gears E-Day are expected to be the pinnacle of everything Epic Games’ technology is capable of. However, even The Coalition will likely rely on built-in upscaling to ensure its ambitious project runs well, with rumors hinting at a 60FPS target in addition to lifelike visuals.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

GTA 6 Pre-Orders Officially Confirmed For June 25, Cover Art Revealed

Rockstar Games has finally confirmed GTA 6 pre-orders for June 25 in a new short video. The video also shows the game's official cover art.

Sony Leadership Blames Bungie For Its Live Service Strategy Failures, Says Journalist

A new report suggests that Sony blames Bungie for a number of issues with its live-service strategy, as layoffs loom over the studio.

Unreal Engine 6 Will Save The Gaming Industry By Changing The Way Games Are Made, Says Epic CEO

Tim Sweeney has stated that Unreal Engine 6 has been built to introduce a more efficient and different way of making video games.

Xbox Told Studios To Focus On Awards & Game Pass, Punishes Them For Low Sales Later

Xbox reportedly told studios to focus on awards and quality but changed its mandate to chase profits when games were already in development.

SanDisk Launches an SSD for PlayStation 5 That Costs Nearly $3,000

SanDIsk's new Optimus GX PRO 850P NVMe SSD has an 8TB option that costs nearly 4.5x the price of the base PlayStation 5!