Immortals of Aveum FSR 3 Frame Generation Now Available For Consoles

Expert Verified By

Could Be First of Many FSR 3 Supported Console Games!

Story Highlight
  • Immortals of Aveum’s latest update brings FSR 3 support to consoles.
  • Version 1.0.6.4 also enhances VRR support and adds HDR compatibility across platforms.
  • This update could pave the way for even more FSR 3-supported games in the future.

According to Ascendant Studios, the much anticipated Immortals of Aveum update, which adds support for AMD FSR 3 on consoles, has finally been released. This is the first console game to use any frame-generating technology.

The latest version of Immortals of Aveum, version 1.0.6.4, brings console support for AMD’s FSR 3 technology.

Immortals of Aveum
Immortals of Aveum Will Greatly Benefit From Improved Frame Rate

To provide a fluid experience in compatible games, AMD FSR 3 combines frame generation with AMD temporal upscaling technology to produce more high-quality frames. This technique uses temporal game data, such as motion vectors and optical flow technology. 

Additionally, the developer states that this Immortals of Aveum version enhances support for Variable Refresh Rate (VRR) across platforms and displays, which should help with frame pacing and tearing problems.

Following the update, the PC version of Immortals of Aveum also supports VRR and offers better visual quality now.

An early iteration of AMD’s technology was utilized in the FSR 3 implementation of this game. In many cases, this iteration of FSR provided players with a subpar experience. 

With the release of version 1.0.6.4, this issue has since been fixed, and support for HDR on PC has been added. On the other hand, the game now supports Nvidia’s updated DLSS 3.7 technology for those with Nvidia RTX GPUs.

Thanks to enhanced upscaling, Immortals of Aveum should now seem better across all platforms. Frame Generation will benefit console players for the first time, allowing displays with VRR support to run this Unreal Engine 5 title at better and smoother framerates.

We also expect other games to follow suit, rapidly expanding the library of FSR 3 supported games on the console platforms.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

Valve Suffers Massive 12TB Leak; Multiple Internal Game Builds Revealed

A major Valve leak appears to include old internal game builds, development files, and rare material tied to older games.

Fable PC Requirements Revealed: RTX 5080 Required For 4K 60 FPS

Fable’s PC system requirements have been revealed, RTX 5080 and Ryzen 9 9700X required to play at 4K and 60 FPS on Ultra settings.

DLSS 5 Mod Tested On RTX 30 GPUs But Performance Nosedives To 1FPS

Nvidia DLSS 5 can technically work on RTX 30-series Ampere graphics cards, but the performance is completely abysmal.

GTA 6 Fans Letdown By “Simple And Boring UI”

Following criticism of Jason, GTA 6 fans have turned their attention toward the game's UI, calling it bland.

Assassin’s Creed Creator Removes Gen AI Material From 1666: Amsterdam Following Criticism

Patrice Désilets’ 1666: Amsterdam is facing scrutiny after fans learned that the title was using generative AI in development.