CDPR Confident It Can Recreate Phantom Liberty’s Success Again

Expert Verified By

Setting Expectations High For Next Game!

Story Highlight
  • Phantom Liberty was a huge success last year and put CDPR back on track.
  • CDPR believes the success of this DLC is very achievable again.
  • According to the director, team trust and talent are a must to achieve this success.

Cyberpunk 2077 had already begun to claw back before 2023, but the release of Phantom Liberty put it on the radar in an even more meaningful way.

Phantom Liberty sold over 5 million units in only three months and was met with similar success as the Witcher 3 DLCs. While many find it hard to believe that CDPR will be able to recreate this success, the team begs to differ.

Why it matters: Many believed Cyberpunk 2077 was lost for good after it failed in 2020. However, CDPR was able to redeem the game in what became an impossible comeback.

Cyberpunk 2077
Cyberpunk 2077 Is Set To Receive A Sequel

During a recent interview with Game File, Gabe Amatangelo, who became Cyberpunk 2077’s game director in May 2021 and was a major part of the comeback, shared his experience with the efforts to revamp this game.

While he didn’t talk much about the events before he joined as director, he believes that the most important change made to the team was freedom of expression. This helped the development of Phantom Liberty and became a key part of its success.

The director further elaborated that redeeming Cyberpunk 2077 was not easy. However, Phantom Liberty’s success is very achievable with a hard-working team in his perspective.

I think what we did with Phantom Liberty is very achievable.

-Gabe Amatangelo

The director believes trust is a key component in this regard. With a team built around this foundation, the success of Phantom Liberty can be achieved time and again.

Cyberpunk 2077
Cyberpunk 2077 Is Now Considered An Incredible RPG

Not too long ago, one of the developers stated that Phantom Liberty was great because the developers needed to redeem themselves after the terrible launch of Cyberpunk 2077, and they spent a massive amount of time on its development.

This sentiment was echoed by others as well. CDPR is expected to approach future games with a similarly positive mindset, hopefully avoiding the pitfalls of its latest release.

Following the success of Cyberpunk 2077 and its expansion, the developers have confirmed that they have moved on to newer projects. It won’t receive any significant updates anymore, but minor bug fixes and patches are still expected.

CDPR has also started working on the Cyberpunk 2077 sequel named Project Orion. However, the studio’s next mainline game is The Witcher 4, which aims to redefine modern RPGs.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

Assassin’s Creed Hexe Team Cut By 50 Developers One Year Before Launch

A new report reveals that the Assassin's Creed Hexe development team has taken quite a hit lately despite the game arriving next year.

Intel Warns: AI Inference Demand Will Make CPU Prices Increase

Intel warns it's users of price increase of CPUs due to AI increasingly demanding more processors for inference tasks.

Sony PS5 Consoles And PS Portal Get A Massive Price Hike In Southeast Asia

Sony has now announced a new price increase for PS5 consoles, PS Portal, and accessories in Southeast Asia, effective starting May 1, 2026.

Crimson Desert Has Retained An Impressive Nearly 50% Players Since Launch

Crimson Desert has managed to retain 50% of its player base from the launch, marking an amazing feat especially for a single-player title.

Alien Isolation 2: Yet Another Major IP Adopts UE5 To Fan’s Disappointment

The Alien Isolation sequel is moving away from Creative Assembly's proprietary Cathode Engine in favor of the standardized Unreal Engine 5.