Analysts Believe The Witcher 4 Will Fix Unreal Engine 5’s Stuttering

Expert Verified By

CDPR Can Save Us From The Stutter Struggle!

Story Highlight
  • The Witcher 4 is being developed on Unreal Engine 5.
  • This engine is famous for traversal stutters, but CDPR is currently working on addressing this problem.
  • Analysts believe CDPR is the one studio that can fix the issue and lead to a broad solution for all Unreal Engine 5 games.

The Witcher 4 was announced two years ago, and the game is currently in great shape. Almost 65% of all the developers at CDPR are currently focused on the project as the team continues to work on its most advanced title.

The Witcher 4 will be based on Unreal Engine 5, a technology that has earned a bad reputation for its stuttering problems. This dilemma, often dubbed the “stutter struggle,” plagues nearly all games on the engine, but analysts believe CPDR will be the one to fix it.

Why it matters: Games like Star Wars Jedi: Survivor highlight why the stuttering in Unreal Engine 5 is such a problem. Several months after launch, the stuttering remains a problem in such games.

Digital Foundry was recently asked whether The Witcher 4 would stutter like other Unreal Engine 5 games due to CDPR’s decision to switch to this technology.

The Digital Foundry team states that there have been reports that CDPR and Epic Games are collaborating to work on the engine to make The Witcher 4 run smoother. The team believes this studio is the only one that could improve the engine.

I think if anyone’s going to solve it, it’s going to be CD Projekt Red.

-Digital Foundry

Furthermore, Alex mentions that CDPR talked about the “stutter struggle” at one of its recent Unreal Fest presentations, indicating that this is already something the developer is looking to address.

Therefore, The Witcher 4 might be able to break away from the traversal stutter. Consequently, this solution should help other studios find their own solutions to the stuttering in Unreal Engine 5.

The Witcher 4
The Witcher 4 Will Enter Production This Year

The Witcher 4 won’t be out for a few more years, so the studio has plenty of time to iron things out within the engine.

Since CDPR has developed a reputation for making exceptionally great games in terms of technology, focusing on solving Unreal Engine 5’s technical issues must be one of the main priorities during development.

The Witcher 4 is also expected to be a bigger game than Cyberpunk 2077, making it even more important to solve these technical hurdles well before the game reaches a mature stage in production.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

RTX 5070 Ti Just 11% Faster Than 4070 Ti Super At 4K; Slightly Slower Than RTX 4080

The GeForce RTX 5070 Ti has been thoroughly tested by the media, revealing a very small improvement over its predecessor.

Bungie Reportedly Pushed Naughty Dog to Cancel The Last of Us Multiplayer

Former PlayStation head Shuhei Yoshida shared that Bungie's input caused Naughty Dog to cancel the standalone The Last of Us multiplayer.

Xbox Creator Says Performance And Power Irrelevant Now; Exclusives Matter Most For Consoles

Original Xbox creator Seamus Blackley says the narrative of powerful consoles no longer appeals to gamers; they want exclusivity instead.

Rocksteady’s Batman Beyond Game Reportedly Part of Trilogy Exclusive To PlayStation

A new report has surfaced, stating that the Batman Beyond game might be a PlayStation exclusive and is part of a trilogy.

RTX 5070 Ti To Suffer From Supply Shortage Just Like RTX 5080 And 5090

The RTX 5070 Ti is nearly ready to be released, but recent reports state the graphics card will fall victim to significant supply shortages.