Unity To Introduce Up To $0.20 Per-Install Fee For Devs From 2024

Expert Verified By

Two Unity Offices Also Closed After Death Threats!

Unity is a popular engine of choice for many indie developers, which equips thousands of developers worldwide with the tools required to bring their ideas and aspirations to life.

Games like Hollow Knight, Human Fall Flat, and more are powered by Unity, pointing to its influence in the gaming industry. However, Unity’s leadership has recently made an announcement that poses massive threats to its current popularity.

Earlier this week, Unity announced a flat $0.20 install fee for developers meeting a certain threshold for their games.

Why it matters: Indie games are usually cheaper than AAA releases, making them less profitable for developers once costs for marketing, distribution, and other factors are paid off.

Unity Game Developers $0.2 Fee
Source: Unity Blog

Unity’s recent blog post reveals certain thresholds that have to be met in order to initiate the required payments per install.

For developers using Unity Personal and Plus, games are required to have generated over $200K over the last 12 months in addition to a minimum of 200K lifetime installs. Meeting this criteria makes developers eligible for $0.2 payments per install.

Games developed with Unity Pro and Enterprise have a higher threshold and must make over $1 million in the last year, along with 1 million lifetime installs. Such developers will pay anywhere from $0.01-0.15 per install.

Unity’s announcement was met with widespread criticism and concern from indie developers.

The company was quick to issue a clarification statement, claiming that this change would impact less than 10% of its current customers due to the thresholds introduced for the payment plans.

However, Twitter users have since pointed out that 10% of Unity’s userbase comes out to around 23,000 developers, leading to a massive impact across the indie gaming industry.

The announcement also led to concerns about reinstalls, potentially leading to install-bombing in worst-case scenarios, where users or third parties intending malice could continuously reinstall games to negatively impact developers.

Following the clarification, Unity claims reinstalls will not be counted for the $0.2 fee, but it has not clarified how it intends to differentiate between fresh installs and fraudulent game installs.

Despite the clarifications, the announcement has not been well-received. Unity has also been forced to close two offices and cancel a meeting after its offices received death threats in the wake of this controversial announcement.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

Starfield New Update Promises More ‘Display Modes’ For Consoles

Starfield could be receiving a 40FPS mode for Xbox Series S|X as Bethesda teases new display modes for consoles.

Silent Hill 2 Remake Dev Says Release Date Announcement Coming Soon

Bloober Team has confirmed that Konami will confirm a launch date for Silent Hill 2 Remake in the near future.

Starfield 60FPS Xbox Series S|X Mode Officially Announced By Bethesda

Bethesda has just dropped the trailer for Starfield's next major update, confirming 60FPS for Xbox Series X|S.

Resident Evil 9 Reportedly Going Through Internal Delay At Capcom

Resident Evil 9 seems to have been delayed, and Capcom may release a new game before this title to keep fans busy.

Xbox Reportedly Expects No Growth In Hardware Moving Forward

A leaker states Xbox does not expect much...