Suicide Squad: Kill The Justice League Has Been In Development For 7 Years

Expert Verified By

Did Rocksteady Waste 7 Years On Live Service?

Story Highlights
  • A Superman game was not in development from the team behind Batman Arkham.
  • The studio is taking a live service approach with Suicide Squad: Kill the Justice League.
  • Rocksteady has been dedicated to this title for nearly seven full years.

Rocksteady changed the entire perception of superhero games with Batman Arkham Asylum in 2009. Two years later, the studio elevated the genre again with Batman Arkham City, leading to requests for a Superman game.

The developer is currently working on Suicide Squad: Kill the Justice League, hoping to fulfill Warner Bros’ goal of pursuing more live service titles for greater player engagement.

According to a reputed insider, work on the developer’s current game began a few years after Batman Arkham Knight, leading to nearly seven years of development on Suicide Squad: Kill the Justice League.

Why it matters: While modern games require several years to be made, most studios are able to release two games in 7-8 years. This suggests development for the game was far from smooth.

An alleged leaker recently stated that Rocksteady eventually transitioned to Suicide Squad: Kill the Justice League after scrapping a Superman game. However, this rumor was debunked by Jason Schreier.

This means that the Suicide Squad title has been Rocksteady’s primary focus for the greater part of the last decade. Jason Schreier estimates that it will have been in development for around seven years by its release.

After years of waiting, the game was expected to arrive earlier this year. However, due to poor reactions, Suicide Squad: Kill the Justice League was delayed to 2024. This may have been for the best since recent footage looks much better.

Although the game may be able to meet its release target this time, many believe Rocksteady is too late to the live service trend. The studio has been stuck with a single game for nearly a decade, leading to doubts about its quality.

Additionally, many have been alarmed by its live service focus.

As for the alleged Superman game, this is a dream for many gamers. While the character’s abilities make an adaptation inherently challenging, the industry believed that Rocksteady would be able to work something out after its work with Batman.

However, the studio has spent so much time on Suicide Squad: Kill the Justice League that this may never come to fruition. Over the next few years, the developer’s resources will likely be dedicated to future support of the game, possibly keeping the studio away from other superhero IPs.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

Epic Games Accuses Valve of “Illegal” Methods Over Steam Microtransactions and Fees

Epic Game's CEO accuess Valve, stating that the company still employs excessive commissions and pricing structures that he claims are illegal.

Bethesda Veteran Says Starfield Would’ve Been A Hit If It Was Developed By Some Other Studio

Skyrim lead says if a new, smaller studio developed Starfield, it would've been a hit, because the expectations from Bethesda were too high.

Modders Unlock Multi-Frame Generation Alongside FSR 4, Results Shown On The RX 7900

Modders have now managed to enable FSR 4 and Multi Frame Gen on the 4-year-old RX 7900 and showcased it by running Cyberpunk 2077.

Ex-Rockstar Dev Praises Crimson Desert: “I’m Impressed With The Game”

A former Rockstar developer has reacted to Crimson Desert's latest gameplay, sharing nothing but positive words for the RPG.

Resident Evil Requiem Will Be Less Scary Than RE7, But Still An Improvement Over Village

Resident Evil Requiem director Koshi Nakanishi says that Capcom has toned down the horror in the game since players found RE7 too scary.