Petition To Stop Devs From Killing Online Games Reaches 5K Signatures

Expert Verified By

Following Ubisoft's Decision To Revoke The Crew License!

Story Highlights
  • A petition has been filed to the UK government, asking publishers to stop killing games.
  • It argues that shutting such games down is effectively robbery.
  • The petition has already reached 5K signatures and will be looked at by the government once it reaches 10K signatures.

Gamers worldwide often feel cheated when games they’ve invested in are discontinued due to underperformance, a shift in focus to newer installments, or other issues by developers and publishers.

It appears that players in the UK have reached a breaking point and have recently launched a petition to the UK Government to prevent publishers from shutting down games that were sold in a functional state.

Why it matters: Publishers often discontinue games when they perceive little value in maintaining them online. They tend to prioritize other projects over sustaining something they no longer consider highly valuable.

Stop Killing Games - Petition
Stop Killing Games That Publishers Have Sold In A Working State – Petition

As of now, the petition has just over 5,000 signatures. Given the current pace, it’s likely to reach 10,000 signatures in a relatively short period.

If the petition garners 10,000 signatures, it will capture the attention of the UK government, prompting a response. However, if it reaches 100,000 signatures, it may even be considered for debate in Parliament.

The petition emphasizes that publishers should be obligated to leave games they have sold to customers in a reasonably functional state when support ends. This ensures that no further intervention is necessary for the game to operate correctly, preserving it as a “statutory customer right.”

The petition argues that shutting down video games amounts to “effectively robbing customers” because they lose access to the purchases they’ve made in the game with no recourse.

Communities of games that have lost support from developers and publishers often band together to create their own servers, preserving the legacy of the title. However, these community-run servers often encounter numerous issues stemming from their lack of resources.

In this situation, both providers and consumers have valid concerns. However, there’s a shared belief that a game should, at the very least, be playable offline once its support and servers are fully shut down.

The Crew
The Crew Was Entirely Removed From Game Libraries By Ubisoft

The gaming industry’s increasing emphasis on digital media has also sparked concern because many argue that consumers don’t truly own digital content. A recent example of this is Ubisoft’s decision to remove The Crew from players’ libraries.

Nevertheless, we are looking forward to what the UK government has to say about this issue.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

Alan Wake 2 Still Not Profitable Nearly Six Months Later

Alan Wake 2 seems to have been impacted by its sales decisions before launch, making the game unprofitable to this day.

MSI Shifts Focus to Nvidia GeForce GPUs, Ends AMD Radeon Production

While Nvidia lost important board partners like EVGA this generation, MSI has just walked away from AMD's Radeon GPUs.

Stellar Blade Current Progress Hints At 1 Million Sales In 24 Hours

Stellar Blade seems to be on its way to selling 1 million units within 24 hours, becoming the best-selling game in multiple regions.

AMD Radeon RX 7700 XT Discounted To All-Time Low Price of $380

AMD's Radeon RX 7700 XT has lost its price quickly, dropping to just $380 in the latest sale, making it a great value purchase.

Around 50% of PlayStation First-Party Games Are Sold As Physical Copies

Leaks indicate that a large chunk of PlayStation's revenue from first-party games comes from physical games despite their decline.