- Stellar Blade sold 1 million units and became a financial success for Shift Up.
- It contributed to 40% of the team’s revenue last quarter, leading to record figures of $48 million in revenue.
- The team also made $33.1 million in operating profit, while the net profit rose by 5%.
Stellar Blade is now a certified hit for Shift Up. As the studio’s first release, the title has achieved an impressive Metacritic score, sold more than a million units, and introduced this Korean studio to a global fandom.
Needless to say, such fanfare has led to impressive financial success for the studio. Following a major surge in share prices, the team has confirmed record revenue for Q2 2024.
Why it matters: These impressive records will allow Shift Up to produce even bigger and better games moving forward. The team will use these funds to ensure it can meet Stellar Blade’s high bar.
The studio’s latest earnings release confirms a 65.4% growth in revenue year-on-year. Shift Up earned $48 million during the quarter, marking a new high for the team.
Elsewhere, Stellar Blade’s success drove impressive operating profit for the developer. The report confirms $33.1 million in operating profit, an increase of 49% year-on-year. Net profit also went up by 5%.
It is important to note that Shift Up already had a successful gaming business in the mobile industry. The team was doing well thanks to Goddess of Victory: Nikke’s success, and nearly 60% of its revenue last quarter still came from this game.
However, the fact that Stellar Blade alone led to new records speaks volumes about its success. According to the report, the latest release brought in $19 million of the total revenue.
It is also important to note that Shift Up skipped the PC audience, so the team achieved these profits from PS5 sales alone.
The team is now focusing efforts on continuing this success. A PC port is being planned, and more content has been hinted at. Following the commercial success, a sequel to Stellar Blade is also expected.
Apart from Shift Up, the team behind Lies of P saw similar success recently. Both studios have had a significant impact on the Korean gaming industry, encouraging more studios to try their hand at AAA game productions.
Thank you! Please share your positive feedback. 🔋
How could we improve this post? Please Help us. 😔
[News Reporter]
Avinash is currently pursuing a Business degree in Australia. For more than three years, he has been working as a gaming journalist, utilizing his writing skills and love for gaming to report on the latest updates in the industry. Avinash loves to play action games like Devil May Cry and has also been mentioned on highly regarded websites, such as IGN, GamesRadar, GameRant, Dualshockers, CBR, and Gamespot.