Starfield Will Not Run At 60FPS On Xbox Series S|X

Expert Verified By

4K30 On Series X & 1440p30 On Series S!

The Starfield Direct is now out for the public. With over 40 minutes of new footage going over the gameplay mechanics, fans have already learned much more about the game than initially unexpected.

Still, the performance on Xbox Series S|X consoles remains a mystery. Many had expected Bethesda Game Studios and Xbox to reveal the frame rate and resolution for Starfield on each console, but fans have been disappointed.

However, Director Todd Howard has provided more details in a recent interview. Starfield runs at 30FPS on both the Xbox Series X and Xbox Series S.

Why it matters: Redfall, a recent first-party release from Xbox, received criticism for running at 30FPS on Xbox Series S|X consoles. This led to concerns about Starfield’s performance.

Starfield Steam Top Wishlisted Game

Speaking to IGN, Todd Howard answered the much-anticipated question about Starfield’s performance. He stated:

“We do lock it at 30 because we want that fidelity. We don’t want to sacrifice any of it.”

The Director also revealed the resolutions for each console. According to Todd Howard, Starfield runs at 4K on the Xbox Series X, while the Xbox Series S runs at 1440p. However, he did not confirm if these are native resolutions.

Todd Howard also elaborated on the game’s current performance, stating that the game is capable of going beyond 30FPS. He said:

“We got it running great. It’s often running way above that. Sometimes it’s 60, but on the consoles, we do lock it because we prefer the consistency.”

The studio is happy with the game’s current performance. The developer also utilizes the 30FPS lock to ensure players have enough headroom to maintain consistency during intensive parts of gameplay.

However, this information will undoubtedly be disappointing for some. Following Redfall, fans had hoped Microsoft would ensure that Starfield does not launch without 60FPS on the Xbox consoles.

Still, fans who are used to Bethesda Game Studios’ titles will find themselves at home with the 30FPS gameplay. Recently, Todd Howard stated that he was playing Starfield on the Xbox Series S, claiming it runs well on the console.

As such, fans can rest assured that the title will stick to a solid 30FPS lock across all platforms.

Gamers looking for a 60FPS experience may want to consider the PC platform for Starfield. Starfield’s PC system requirements are modest, recommending a graphics card like the Nvidia GeForce RTX 2080. However, PC users will require over 100GB of SSD storage for the game.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

50% Of The AI Data Centers In The US Are Cancelled Due To Supply Shortage of Parts From China

Half of the AI Data Centers in the United States are being cancelled due to the supply shortage of parts coming from China.

Samsung Has Once Again Increased DRAM Prices by 30% Despite The Recent Dip in Memory Prices

Samsung has once again increased DRAM prices by 30% in Q2, after initially hiking the prices by 100% in the first quarter.

Nvidia New Neural Rendering Tech Cuts VRAM Usage By Up To 85%

Nvidia has showcased its new neural rendering tech, which was demonstrated to cut VRAM usage from 6.5GB to just 970MB.

State of Decay 3 to be Darker and More Serious, Ditches Goofy Elements of Previous Game

The head of Undead Labs, Philip Holt, reveals that State of Decay 3 is shaping up to have a more serious but hopeful tone than the last title.

New Alien Game Not Impacted By Eidos Montreal Layoffs, Still In Development Claims Insider

While speaking on the Insider Gaming podcast, Tom Henderson stated that the Alien game from Eidos Montreal is still in development.