Splinter Cell Remake Studio Faces Layoffs a Few Months After Director’s Departure

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More Than 2000 Layoffs Planned As Part Of Ubisoft's New Restructure!

Story Highlight
  • Ubisoft Toronto has now been hit with layoffs.
  • This comes a few months after Splinter Cell remake lost its key director.
  • The publisher will cut more staff in the upcoming months to cut fixed costs by nearly €200 million.

Ubisoft has begun significantly downsizing as a cost-cutting measure over the next few years, following losses in recent years, mainly due to nearly 25 games being cancelled over 8 years.

Now, layoffs at the publisher continue. The latest studio to suffer is Ubisoft Toronto, the studio behind the upcoming Splinter Cell remake.

Why it matters: Ubisoft continues to lose talent, and what’s left is only a skeleton of what the publisher used to be.

ubisoft layoffs
Employees Are Now Calling Out CEO Yves Guillemot, Asking Him To Resign

The studio has now lost nearly 8% of its staff, accounting for 40 of the total 500 employees. This decision comes shortly after the publisher’s creative reset, which led to the formation of new creative houses, with each IP then assigned to a specific one.

One spokesperson from the publisher told this to MobileSyrup:

This decision was not taken lightly and does not in any way reflect the talent, dedication, or contributions of the individuals affected.

This comes a few months after we discovered that the Splinter Cell remake had lost its key director, which isn’t a great sign considering the game is in its late stages of development. Unfortunately, we’ve yet to get another look at the title, despite the announcement being made nearly half a decade ago.

splinter cell remake
The Remake Is Now Expected For The Next Fiscal Year As Ubisoft Delayed 7 Of Their Upcoming Games To Further Polish Them

That said, Ubisoft did confirm that development on the remake is continuing, and we could possibly hear more about the game this year.

Ubisoft Toronto previously handled the Far Cry and Watch Dogs games notably. However, Far Cry is now under the subsidiary Vantage Studios, formed alongside Tencent. As for the Watch Dogs games, we understand that the IP is temporarily put on hold following the poor reception of 2020’s Legion.

Overall, Ubisoft’s new restructure announced at the start of the year aims to cut more than 2000 jobs. Furthermore, the publisher also aims to cut fixed costs by nearly €200 million over the next couple of years.

What are your thoughts on this decision? Let us know in the comments below, or at the official Tech4Gamers Forums.

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