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Phantom Blade Devs Want To Go Back to PS1 Era Creativity In Development
Phantom Blade devs say they want to go back to the PS1 era, where creativity was important, and budgets were much more manageable.
Wuchang Fallen Feathers Officially Releases In Summer 2025
From their official social media account, Wuchang Fallen Feathers is announced to be released during summers this year.
Silent Hill 2 Remake Studio Reveals New Combat Gameplay Snippets For Cronos: The New...
Silent Hill 2 remake studio Bloober Team recently took to revealing new gameplay details for Cronos: The New Dawn, including combat gameplay.
Lost Soul Aside Creator Had Low Morale Before The Project Was Picked By PlayStation
The Lost Soul Aside creator says that they made many mistakes at the beginning and had low morale before PlayStation came to their help.
Wuchang: Fallen Feathers Upgraded To Unreal Engine 5 For Best Visuals And Gameplay
Wuchang: Fallen Feathers has made the jump to Unreal Engine 5 in the hopes of providing improved visuals and gameplay.
Video Games Nowadays Don’t Aim For Longevity
Once built for endless replayability, modern video games now launch incomplete, prioritizing microtransactions over longevity
Elden Ring Nightreign Is Already Among Top 10 Most Wishlisted Games on Steam
Elden Ring Nightreign was revealed at The Game Awards 2024, and now it has already become the 7th most wishlisted title on Steam.
Stalker 2 Is The Next-Gen Horror Fallout Game We All Wanted
While i expected to be more like the Metro games, Stalker 2 turned out to be the Fallout sequel i never knew i needed.
Elden Ring Dominancy Continues; Sold Over Over 28.6 Million Copies
A new press release from FromSoftware reveals that the dark fantasy RPG Elden Ring has sold over 28.6 million copies.
Elden Ring In The Works For Nintendo Switch 2, Say Insiders
Elden Ring seems to be headed to the Nintendo Switch 2, with multiple sources stating that the game is currently in development.
The Last of Us Creator Thinks Games Like ‘Bloodborne’ Have Weak Story
The Last of Us creator Neil Druckmann thinks that games like Bloodborne are less about story despite them featuring a rich lore.
Is Miyazaki Really A Better Auteur Than Kojima?
Miyazaki and Kojima have developed a unique artistic identity that resonates with players, but their approaches to game design couldn’t be more different.











