PS6 To Be Capable of 4K 120FPS With Ray Tracing In Most Titles, Says Insider

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PS6 Will Offer Significant Leap Over PS5!

Story Highlight
  • The PS6 is said to be capable of 4K 120FPS gameplay, all while keeping ray tracing enabled.
  • An insider says the console should outperform the PS5 Pro by 3-6x in terms of ray tracing and 2x in raw performance.
  • This is achieved thanks to a CPU with 10 Zen 6 cores and a GPU with 54 RDNA 5 CUs.

The PS6, currently expected to debut in late 2027 or early 2028, has had plenty of rumors making the rounds already. Expected to ship with AMD RDNA 5 and Zen 6 hardware, the console is shaping up to offer quite a jump over the base PS5 hardware.

According to a prominent leaker, the PS6 will also be capable enough to handle 4K and ray-traced gameplay simultaneously. In fact, he says that the PS6 will achieve 4K 120FPS in most games.

Why it matters: Sony’s upcoming hardware might cost up to $800 at release, so the company will have to justify this price with impressive performance improvements over its current-gen PS5.

This leak comes courtesy of Moore’s Law is Dead, who has been on top of the PS6 hardware specifications for a while.

As per the insider, the PS6 should offer roughly 3-6x faster ray-tracing performance than the PS5 Pro and 2x the rasterization performance. Moore’s Law is Dead also points out that the PS6 is likely to support an even more advanced version of upscaling than the already impressive PSSR 2.

Extrapolating the numbers and rough performance of the PS5 and PS5 Pro, the leaker says that 4K 120FPS gameplay with ray tracing should be very achievable for the PS6. In the same video, he says that the next-gen Xbox Magnus, officially revealed with a codename recently, should be up to 25% more powerful on paper than the PS6.

As a quick recap, the PS6 is said to ship with 10 Zen 6 cores (8 Zen 6c + 2 Zen 6 LP cores). The console should also sport 54 RDNA 5 CUs (52CUs usable), and Sony is reportedly deciding between 30GB and 40GB of usable memory for the hardware.

The insider reckons this type of setup should bring the PS6 somewhat close to the RTX 5090’s real-world performance.

I think they will fully saturate 4K 120FPS ray tracing.

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As for when the PS6 will launch, opinions are mixed on the matter. While 2027 seemed like a solid bet in the past, recent reports suggest Sony has delayed the console to 2029 due to the ongoing memory crisis.

Are you interested in the PS6, or do you feel the PS5 could use a few more years on the market? Share in the comments and on the Tech4Gamers Forums.

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