PS5 Pro: Sony Wants 60FPS Games But Will Accept 30FPS If Needed

Expert Verified By

30FPS Expected For GTA 6 & Other Intensive Games!

Story Highlight
  • The latest report on Sony’s PS5 Pro states that it wants to target 60FPS gaming.
  • However, the gaming giant will also settle for 30FPS when this is not possible.
  • CPU-bound games like Dragon’s Dogma 2 and GTA 6 are likely to still run at 30FPS.

PS5 Pro leaks are no longer surprising since they continue to arrive every other week. Sony has also indirectly confirmed the leaks by removing a video detailing the specs after it asked developers to begin preparing games for the console.

An insider now shares that Sony wants to target 60FPS gaming for the console, but it will settle for 30FPS in certain cases.

Why it matters: Titles like GTA 6, which are expected to arrive next year, might not be able to hit 60FPS despite the upgraded specifications.

PlayStation PS5 Pro
PS5 Pro Will Be Great For Ray Tracing

The Verge has recently corroborated more of the PS5 Pro leaks. The source has now discussed the PlayStation Spectral Super Resolution(PSSR) and Sony’s criteria for the PS5 Pro enhanced label.

The gaming giant wants 4K 60FPS gameplay with ray-tracing ideally, but a game can be considered enhanced without including all of these. Therefore, higher resolution or superior ray tracing alone could qualify for the label.

However, Sony’s willingness to accept 30FPS confirms what everyone already expected. CPU-bound titles are unlikely to go from 30FPS to 40FPS on the console, let alone 60FPS.

Games like Dragon’s Dogma 2 and Gotham Knights, where the GPU is not the primary bottleneck, will, therefore, remain stuck at 30FPS. Still, developers may be able to use the GPU headroom for enhanced visuals in such games.

Therefore, GTA 6, which is expected to push visuals, should look the best on this console if it runs at 30FPS.

PS5 Pro
PS5 Pro Is Expected To Arrive Later This Year

According to the report, Sony says that unpatched games are unlikely to see much improvement. Therefore, the developers will need to update their games to Sony’s latest SDK to use the hardware.

Ultimately, Sony’s acceptance of 30FPS was inevitable, even if it may be disappointing.

Without a proper CPU revamp, the consoles are bound to run into hurdles when attempting to push games to 60FPS. Fortunately, the PS5 Pro will still offer AI-based upscaling, higher-resolution gameplay, and more impressive ray tracing.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

Windows 11 Xbox Mode Delivers Clear Gaming Performance Gains Across Nvidia & AMD GPUs

Microsoft's new Xbox Mode on Windows 11 devices delivers clear FPS gains across various titles tested across Nvidia and AMD GPUs.

Rayman Legends Remake To Be Announced This Summer, Could Be A Big Success For Ubisoft Says Insider

An insider has said that Ubisoft might announce the Rayman Legends remake this summer, and it could go on to be a big success for Ubisoft.

PlayStation Used Its New AI Animation Tool To Remaster Horizon Zero Dawn

SIE CEO has revealed that PlayStation used its AI animation tool to remaster Horizon Zero Dawn, with more studios adopting it as well.

Guerilla Co-Founder Is Making A New Game Engine With AI-Integration To Rival Unreal Engine

Former Epic dev Arjan Brussee has revealed that he is building a new game engine that can rival Unreal Engine thanks to native AI agents.

New Resident Evil Requiem DLC Faces Mixed Reception From Players

The new Leon Must Die Forever mode has seen mixed reception by players online, with many fans left wishing for the classic Mercenaries mode.