Phil Spencer Believes Activision Layoffs Were Necessary For Profits

Expert Verified By

Spencer Says Job Cuts Were Unavoidable!

Story Highlight
  • Microsoft had some of gaming’s biggest job cuts this year.
  • Phil Spencer believes that layoffs were a necessary evil for Xbox to stay afloat.
  • He thinks that the growth of the console industry has also stalled.

Not too long ago, Microsoft laid off around 2000 developers, and most of the impacted workers were a part of the Activision Blizzard team. While Xbox clarified that the layoffs were already planned before the acquisition, Phil Spencer has now stated that the job cuts were necessary.

Why it matters: Xbox has been trying different strategies this year to grow the console market and to be more profitable in the industry.

Phil Spencer Xbox
Phil Spencer Has Been Giving His Best To Grow The Xbox Business

During a recent interview with Polygon, Phil Spencer talked about multiple things going on in the gaming industry, including the recent layoffs and the lack of growth in the console market.

Spencer was asked whether the layoffs at Activision Blizzard were a part of the wider trend or if there was something else behind the layoffs. He replied that it was a little of both, and since the console market isn’t growing, layoffs are necessary to remain profitable.

I’ll say the thing that has me most concerned for the industry is the lack of growth.

-phil spencer

He says the lack of growth isn’t great for the industry, which is projected to be smaller next year in terms of players and dollars, so you need to grow the revenue side, or the cost side will become a much more significant challenge.

Microsoft Xbox Activision Blizzard Acquisition Merger
Activision Blizzard Laid Off Developers From Nearly Every Team

Phil Spencer remains hopeful that the console industry will grow again, and for that, they have been trying different strategies to expand the business, including a potential handheld console and an early next-generation launch.

The recent plan to go multiplatform is part of the same strategy as Phil Spencer thinks exclusivity may be behind the industry’s stalled growth. Therefore, Microsoft is releasing its games on multiple platforms, which will allow it to increase profits across all devices.

It remains to be seen how the console industry will grow in the future. Hopefully, more layoffs will not follow in the coming months. No major publisher has been safe from this trend, but we would like to believe that the worst is already behind us.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

Two Far Cry Games And Multiple Assassin’s Creed Entries Are In The Works, Confirms Ubisoft

Ubisoft has confirmed in a new interview that it is working on at least two new Far Cry games and various Assassin's Creed titles.

Study Shows AAA Games Are Losing Ground Among The Youth to Adult Content, Gambling and Doomscrolling

New study shows younger audiences spending less time playing video games and instead, moving towards adult content, gambling, and betting.

NVIDIA RTX 5090 Ti Engineering Sample Leaks — Massive Performance, 750W & Limited Launch Expected

Nvidia's new most powerful GPU the RTX 5090 Ti first ES leaked: massive performance, high Power & limited release revealed

Nioh 3 Becomes Fastest-Selling Game In The Series, Surpasses 1 Million Sales Shortly After Launch

Nioh 3 has already sold more than 1 million copies around the globe, becoming the fastest-selling title in the series.

Square Enix Teasing New NieR Automata Content As The Game Celebrates 10 Million Units Sold

Square Enix dropped a video celebrating 10 million sales for NieR: Automata, and also teased new content in the future.