Palworld Dev Spends $500K Each Month To Keep Servers Up 24/7

Expert Verified By

Supporting Hundreds of Thousands of Players Daily!

Story Highlights
  • Palworld’s servers appear to be run by a single network engineer.
  • They cost about $500K each month for maintenance.
  • The studio has tasked the engineer to keep these servers up at all times.

Following a record-breaking launch, Palworld has maintained its position as one of Steam’s most-played games. Peaking as the second-biggest release on the platform, the game has proven the appeal of Pokemon’s concept across all platforms.

It is also Game Pass’ biggest third-party launch to date, motivating Pocketpair to bring dedicated servers to the Xbox consoles and fixing the lingering performance issues on consoles.

However, these efforts do not come without a cost. According to a report, Palworld servers cost nearly $500K to run each month.

Why it matters: One of Palworld’s best features is the ability to play the game with friends, making it crucial for PocketPair to keep its servers healthy at any cost.

It looks like a single network engineer is in charge of bearing the colossal weight of maintaining Palworld’s servers.

The individual assigned to this duty introduces himself as Chujo Hiroto on Twitter and makes it clear that he has a direct order from the company not to let the service go down, no matter what.

Curiously, Hiroto revealed that the monthly maintenance cost of Palworld’s servers is approximately $478,000. It’s obvious that the servers are under a lot of strain, given that Palworld has over 19 million players across PC, Xbox, and Game Pass.

However, this cost has likely been accounted for already. With over 12 million units sold, the game has made hundreds of millions of dollars so far. Therefore, the effort and costs of keeping the servers up and running have been more than worth it.

At the time of writing, Palworld is no longer breaking its record every single day, but the game has an active player base of nearly a million players each day. This has also motivated the studio to provide new features like PvP, expanding the game further.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

AMD RX 9060 XT 16GB Leaked Benchmark Reveals Worse Performance Than RX 7700 XT

The RX 9060 XT has been spotted online...

The Order 1886 Sequel Would Have Been More Ambitious With Bigger Battles

The cancelled sequel of The Order 1886 was set to incorporate multiplayer and bigger battles to expand the series.

Bloober Team’s Cronos: The New Dawn Reportedly In The Works For Switch 2

Bloober Team is currently busy with Cronos: The New Dawn, and reports reveal that the team wants to release the game for the Switch 2.

Resident Evil And Devil May Cry Alum Hideki Kamiya Wants To Direct A Dino Crisis Title

In a new interview, Hideki Kamiya seemed more than ready to direct a Dino Crisis game, saying he would give it a shot.

Battlefield 6 Reportedly Targeting 120 FPS On The PS5 Pro Console

Battlefield 6 is targeting 120 FPS on the PS5 Pro console, as tested by the users playing on Battlefield Labs.