- Testing reveals that Oblivion Remastered suffers from huge performance issues.
- It is very CPU and GPU-intensive and struggles to run even on the highest-end hardware.
- The original Oblivion, launched in 2006, also had serious optimization problems.
The Elder Scrolls 4: Oblivion Remastered is currently the talk of the town after Bethesda shadowdropped it earlier this week. While the title is doing really well in terms of numbers and reviews, it has some serious bugs and performance issues.
When the original Oblivion was released in 2006, it challenged all sorts of hardware of that time, and even struggled to run smoothly on the most powerful of systems. Oblivion Remastered carries over all those performance issues in 2025.
Why it matters: Due to constant hitches and stutters, the experience of the game becomes significantly worse, even if you have a very high-end system.
Digital Foundry has dropped its performance review for Oblivion Remastered, and it’s surprising to see how badly optimized the RPG is. Testing on an RTX 5090 paired with a Ryzen 7 9800x3D, the title still seems to struggle a lot to maintain smooth frame rates.
For context, these are the best consumer specifications you can currently get. At max setting on 1080p with DLSS enabled, Oblivion Remastered shows a lot of hitches, and the frame times are so bad that the experience ends up very frustrating.
The game is both CPU and GPU-intensive, so lower-end hardware struggles even more. With a Ryzen 5 3600, the hitching issues become so noticeable that it appears the game freezes and then resumes playing in certain areas of the map.
The only way to make it less CPU-intensive is to turn off hardware Lumen, but then Oblivion Remastered looks significantly worse in all areas. Digital Foundry even says that it is probably the worst-running game that they have ever tested.
Judging by the analysis, it is concerning the dire state of optimization we see with current launches. Although Unreal Engine 5 delivers impressive visuals, the performance issues are so significant that they hinder the overall experience.
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News Reporter
Abdullah is an avid gamer who primarily plays single-player titles. If you can’t find him anywhere, he’ll probably be at his desk playing The Witcher 3 for the millionth time. When he isn’t playing games, he’s either reading or writing about them.